diff --git a/include/ISceneManager.h b/include/ISceneManager.h index f333d16..26534e3 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -754,6 +754,8 @@ namespace scene //! Adds a skydome scene node to the scene graph. /** A skydome is a large (half-) sphere with a panoramic texture on the inside and is drawn around the camera position. + Note: If the texture is mirrored you can use a negative scale for + the texture-matrix of the node to still work with it. \param texture: Texture for the dome. \param horiRes: Number of vertices of a horizontal layer of the sphere. \param vertRes: Number of vertices of a vertical layer of the sphere.