forked from Mirrorlandia_minetest/irrlicht
Merging r6140 through r6144 from trunk to ogl-es branch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6145 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
8b9947f9f6
commit
8557a1f7e6
@ -9,7 +9,6 @@
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#include "ICursorControl.h"
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#include "ICameraSceneNode.h"
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#include "ISceneNodeAnimatorCollisionResponse.h"
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#include "os.h"
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namespace irr
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{
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@ -20,11 +19,21 @@ namespace scene
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CSceneNodeAnimatorCameraFPS::CSceneNodeAnimatorCameraFPS(gui::ICursorControl* cursorControl,
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f32 rotateSpeed, f32 moveSpeed, f32 jumpSpeed,
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SKeyMap* keyMapArray, u32 keyMapSize, bool noVerticalMovement, bool invertY, float rotateSpeedKeyboard)
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: CursorControl(cursorControl), MaxVerticalAngle(88.0f), NoVerticalMovement(noVerticalMovement),
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MoveSpeed(moveSpeed), RotateSpeedKeyboard(rotateSpeedKeyboard), RotateSpeed(rotateSpeed),
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: CursorControl(cursorControl),
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// On X11 we get events even when mouse is not inside the Irrlicht window, on Windows we don't.
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// It might be possible to add grabbing on Windows as well in which case this has to be somewhat changed.
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// TODO: I don't know about OSX, but in theory it should be like old Irrlicht 1.8 behavior whatever that was there.
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#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
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GrabMouse(false),
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#else
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GrabMouse(true),
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#endif
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MaxVerticalAngle(88.0f), NoVerticalMovement(noVerticalMovement),
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MoveSpeed(moveSpeed),
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RotateSpeedKeyboard(rotateSpeedKeyboard), RotateSpeed(rotateSpeed),
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JumpSpeed(jumpSpeed),
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MouseYDirection(invertY ? -1.0f : 1.0f),
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LastAnimationTime(0), firstUpdate(true), firstInput(true)
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LastAnimationTime(0), HadMouseEvent(false), firstUpdate(true), firstInput(true)
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{
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#ifdef _DEBUG
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setDebugName("CCameraSceneNodeAnimatorFPS");
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@ -80,6 +89,9 @@ bool CSceneNodeAnimatorCameraFPS::OnEvent(const SEvent& evt)
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}
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}
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break;
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case EET_MOUSE_INPUT_EVENT:
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HadMouseEvent = true;
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return true;
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case EET_MOUSE_INPUT_EVENT:
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if ( evt.MouseInput.Event == EMIE_MOUSE_ENTER_CANVAS && CursorControl)
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@ -103,8 +115,6 @@ void CSceneNodeAnimatorCameraFPS::animateNode(ISceneNode* node, u32 timeMs)
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if (!node || node->getType() != ESNT_CAMERA)
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return;
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timeMs = os::Timer::getRealTime(); // User input is always in real-time
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ICameraSceneNode* camera = static_cast<ICameraSceneNode*>(node);
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if (firstUpdate)
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@ -138,9 +148,6 @@ void CSceneNodeAnimatorCameraFPS::animateNode(ISceneNode* node, u32 timeMs)
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if(smgr && smgr->getActiveCamera() != camera)
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return;
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if ( CursorControl )
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CursorPos = CursorControl->getRelativePosition();
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// get time
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f32 timeDiff = (f32) ( timeMs - LastAnimationTime );
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LastAnimationTime = timeMs;
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@ -153,6 +160,9 @@ void CSceneNodeAnimatorCameraFPS::animateNode(ISceneNode* node, u32 timeMs)
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{
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bool reset = false;
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if ( HadMouseEvent || GrabMouse)
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CursorPos = CursorControl->getRelativePosition();
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if (CursorPos != CenterCursor)
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{
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relativeRotation.Y -= (CenterCursor.X - CursorPos.X) * RotateSpeed;
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@ -161,12 +171,8 @@ void CSceneNodeAnimatorCameraFPS::animateNode(ISceneNode* node, u32 timeMs)
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reset = true;
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}
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if ( !reset )
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if ( GrabMouse && !reset)
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{
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// TODO: not sure if this case is still needed. Might be it was only something
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// that was necessary when someone tried to use mouse-events in the past.
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// But not too expensive, test on all platforms before removing.
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// Special case, mouse is whipped outside of window before it can update.
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video::IVideoDriver* driver = smgr->getVideoDriver();
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core::vector2d<u32> mousepos(u32(CursorPos.X), u32(CursorPos.Y));
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@ -183,6 +189,7 @@ void CSceneNodeAnimatorCameraFPS::animateNode(ISceneNode* node, u32 timeMs)
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CursorPos = CenterCursor;
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}
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}
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HadMouseEvent = false;
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// keyboard rotation
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if (CursorKeys[EKA_ROTATE_LEFT])
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@ -114,6 +114,7 @@ namespace scene
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void allKeysUp();
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gui::ICursorControl *CursorControl;
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bool GrabMouse;
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f32 MaxVerticalAngle;
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bool NoVerticalMovement;
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@ -129,6 +130,7 @@ namespace scene
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core::array<SKeyMap> KeyMap;
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core::position2d<f32> CenterCursor, CursorPos;
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bool HadMouseEvent;
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bool CursorKeys[EKA_COUNT];
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@ -374,7 +374,7 @@ CBurningVideoDriver::CBurningVideoDriver(const irr::SIrrlichtCreationParameters&
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addMaterialRenderer ( tmr ); // EMT_TRANSPARENT_ALPHA_CHANNEL,
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addMaterialRenderer ( tmr ); // EMT_TRANSPARENT_ALPHA_CHANNEL_REF,
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addMaterialRenderer ( tmr ); // EMT_TRANSPARENT_VERTEX_ALPHA,
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addMaterialRenderer ( smr ); // EMT_TRANSPARENT_REFLECTION_2_LAYER,
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addMaterialRenderer ( tmr ); // EMT_TRANSPARENT_REFLECTION_2_LAYER,
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addMaterialRenderer ( smr ); // EMT_NORMAL_MAP_SOLID,
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addMaterialRenderer ( tmr ); // EMT_NORMAL_MAP_TRANSPARENT_ADD_COLOR,
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addMaterialRenderer ( tmr ); // EMT_NORMAL_MAP_TRANSPARENT_VERTEX_ALPHA,
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@ -615,6 +615,17 @@
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5E9573D71C18E9E600C27989 /* CEAGLManager.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5E9573D61C18E9E600C27989 /* CEAGLManager.mm */; };
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8493BC02249DEBB30092813E /* IOctreeSceneNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 8493BC01249DEBB20092813E /* IOctreeSceneNode.h */; };
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8493BC04249DED3F0092813E /* IMemoryReadFile.h in Headers */ = {isa = PBXBuildFile; fileRef = 8493BC03249DED3F0092813E /* IMemoryReadFile.h */; };
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84A219A5249F823900E189FC /* SOverrideMaterial.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219A4249F823800E189FC /* SOverrideMaterial.h */; };
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84A219B0249F82DD00E189FC /* burning_shader_compile_fragment_start.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219A8249F82DC00E189FC /* burning_shader_compile_fragment_start.h */; };
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84A219B1249F82DD00E189FC /* burning_shader_color_fraq.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219A9249F82DC00E189FC /* burning_shader_color_fraq.h */; };
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84A219B2249F82DD00E189FC /* burning_shader_compile_start.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219AA249F82DC00E189FC /* burning_shader_compile_start.h */; };
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84A219B4249F82DD00E189FC /* burning_shader_compile_fragment_default.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219AC249F82DC00E189FC /* burning_shader_compile_fragment_default.h */; };
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84A219B5249F82DD00E189FC /* burning_shader_compile_fragment_end.h in Headers */ = {isa = PBXBuildFile; fileRef = 84A219AD249F82DD00E189FC /* burning_shader_compile_fragment_end.h */; };
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84A219B7249F82E800E189FC /* burning_shader_color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 84A219B6249F82E800E189FC /* burning_shader_color.cpp */; };
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84A219B9249F834000E189FC /* CTRGouraudNoZ2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 84A219B8249F834000E189FC /* CTRGouraudNoZ2.cpp */; };
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84A219BB249F835B00E189FC /* CTR_transparent_reflection_2_layer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 84A219BA249F835B00E189FC /* CTR_transparent_reflection_2_layer.cpp */; };
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/* End PBXBuildFile section */
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/* Begin PBXFileReference section */
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@ -1370,6 +1381,17 @@
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5EC24F5E1B8B861200DCA615 /* exampleHelper.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = exampleHelper.h; path = ../../include/exampleHelper.h; sourceTree = "<group>"; };
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84A219A6249F82DC00E189FC /* burning_shader_compile_verify.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_verify.h; sourceTree = "<group>"; };
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84A219A7249F82DC00E189FC /* burning_shader_compile_triangle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_triangle.h; sourceTree = "<group>"; };
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84A219A8249F82DC00E189FC /* burning_shader_compile_fragment_start.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_fragment_start.h; sourceTree = "<group>"; };
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84A219A9249F82DC00E189FC /* burning_shader_color_fraq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_color_fraq.h; sourceTree = "<group>"; };
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84A219AA249F82DC00E189FC /* burning_shader_compile_start.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_start.h; sourceTree = "<group>"; };
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84A219AC249F82DC00E189FC /* burning_shader_compile_fragment_default.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_fragment_default.h; sourceTree = "<group>"; };
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84A219AD249F82DD00E189FC /* burning_shader_compile_fragment_end.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = burning_shader_compile_fragment_end.h; sourceTree = "<group>"; };
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84A219B6249F82E800E189FC /* burning_shader_color.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = burning_shader_color.cpp; sourceTree = "<group>"; };
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84A219B8249F834000E189FC /* CTRGouraudNoZ2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CTRGouraudNoZ2.cpp; sourceTree = "<group>"; };
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84A219BA249F835B00E189FC /* CTR_transparent_reflection_2_layer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CTR_transparent_reflection_2_layer.cpp; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -1552,6 +1574,7 @@
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5E34C7931B7F4AFC00F212E8 /* SMeshBuffer.h */,
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5E34C7941B7F4AFC00F212E8 /* SMeshBufferLightMap.h */,
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5E34C7951B7F4AFC00F212E8 /* SMeshBufferTangents.h */,
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84A219A4249F823800E189FC /* SOverrideMaterial.h */,
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5E34C7961B7F4AFC00F212E8 /* SParticle.h */,
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5E34C7971B7F4AFC00F212E8 /* SSharedMeshBuffer.h */,
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5E34C7981B7F4AFC00F212E8 /* SSkinMeshBuffer.h */,
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@ -1584,6 +1607,13 @@
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5E34C7A21B7F4C1900F212E8 /* video */ = {
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isa = PBXGroup;
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||||
children = (
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84A219A9249F82DC00E189FC /* burning_shader_color_fraq.h */,
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||||
84A219AC249F82DC00E189FC /* burning_shader_compile_fragment_default.h */,
|
||||
84A219AD249F82DD00E189FC /* burning_shader_compile_fragment_end.h */,
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||||
84A219A8249F82DC00E189FC /* burning_shader_compile_fragment_start.h */,
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||||
84A219AA249F82DC00E189FC /* burning_shader_compile_start.h */,
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||||
84A219A7249F82DC00E189FC /* burning_shader_compile_triangle.h */,
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||||
84A219A6249F82DC00E189FC /* burning_shader_compile_verify.h */,
|
||||
5E34C6EE1B7F4AFB00F212E8 /* EDriverFeatures.h */,
|
||||
5E34C6EF1B7F4AFB00F212E8 /* EDriverTypes.h */,
|
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5E34C6F41B7F4AFB00F212E8 /* EMaterialFlags.h */,
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@ -2222,6 +2252,7 @@
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5E34C95A1B7F692C00F212E8 /* Burning Video */ = {
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isa = PBXGroup;
|
||||
children = (
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||||
84A219B6249F82E800E189FC /* burning_shader_color.cpp */,
|
||||
5E34C9601B7F6A7600F212E8 /* CBurningShader_Raster_Reference.cpp */,
|
||||
5E34C9611B7F6A7600F212E8 /* CDepthBuffer.cpp */,
|
||||
5E34C9621B7F6A7600F212E8 /* CDepthBuffer.h */,
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@ -2233,6 +2264,7 @@
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5E34C9681B7F6A7600F212E8 /* CTRGouraud2.cpp */,
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5E34C9691B7F6A7600F212E8 /* CTRGouraudAlpha2.cpp */,
|
||||
5E34C96A1B7F6A7600F212E8 /* CTRGouraudAlphaNoZ2.cpp */,
|
||||
84A219B8249F834000E189FC /* CTRGouraudNoZ2.cpp */,
|
||||
5E34C96B1B7F6A7600F212E8 /* CTRNormalMap.cpp */,
|
||||
5E34C96C1B7F6A7600F212E8 /* CTRStencilShadow.cpp */,
|
||||
5E34C96D1B7F6A7600F212E8 /* CTRTextureBlend.cpp */,
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@ -2250,6 +2282,7 @@
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5E34C9791B7F6A7600F212E8 /* CTRTextureLightMap2_M4.cpp */,
|
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5E34C97A1B7F6A7600F212E8 /* CTRTextureLightMapGouraud2_M4.cpp */,
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5E34C97B1B7F6A7600F212E8 /* CTRTextureWire2.cpp */,
|
||||
84A219BA249F835B00E189FC /* CTR_transparent_reflection_2_layer.cpp */,
|
||||
5E34C97C1B7F6A7600F212E8 /* IBurningShader.cpp */,
|
||||
5E34C97D1B7F6A7600F212E8 /* IBurningShader.h */,
|
||||
5E34C97E1B7F6A7600F212E8 /* IDepthBuffer.h */,
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||||
@ -2453,7 +2486,15 @@
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||||
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||||
84A219B2249F82DD00E189FC /* burning_shader_compile_start.h in Headers */,
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8493BC04249DED3F0092813E /* IMemoryReadFile.h in Headers */,
|
||||
84A219B1249F82DD00E189FC /* burning_shader_color_fraq.h in Headers */,
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||||
84A219B4249F82DD00E189FC /* burning_shader_compile_fragment_default.h in Headers */,
|
||||
84A219B5249F82DD00E189FC /* burning_shader_compile_fragment_end.h in Headers */,
|
||||
84A219A5249F823900E189FC /* SOverrideMaterial.h in Headers */,
|
||||
84A219AE249F82DD00E189FC /* burning_shader_compile_verify.h in Headers */,
|
||||
84A219AF249F82DD00E189FC /* burning_shader_compile_triangle.h in Headers */,
|
||||
84A219B0249F82DD00E189FC /* burning_shader_compile_fragment_start.h in Headers */,
|
||||
5E7908951C10EEC000DFE7FE /* COpenGLCacheHandler.h in Headers */,
|
||||
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|
||||
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||||
@ -2509,7 +2550,8 @@
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@ -2585,6 +2627,7 @@
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||||
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||||
5E34CA511B7F6EBF00F212E8 /* CZipReader.cpp in Sources */,
|
||||
5E34CA541B7F6EBF00F212E8 /* irrXML.cpp in Sources */,
|
||||
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|
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5E34CA591B7F6EBF00F212E8 /* CIrrDeviceStub.cpp in Sources */,
|
||||
5E34CA5C1B7F6EBF00F212E8 /* aescrypt.cpp in Sources */,
|
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|
||||
@ -2709,6 +2752,7 @@
|
||||
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|
||||
5E34CB141B7F6EC200F212E8 /* CLMTSMeshFileLoader.cpp in Sources */,
|
||||
5E34CB161B7F6EC200F212E8 /* CLWOMeshFileLoader.cpp in Sources */,
|
||||
84A219BB249F835B00E189FC /* CTR_transparent_reflection_2_layer.cpp in Sources */,
|
||||
5E34CB181B7F6EC200F212E8 /* CMD2MeshFileLoader.cpp in Sources */,
|
||||
5E34CB1A1B7F6EC200F212E8 /* CMD3MeshFileLoader.cpp in Sources */,
|
||||
5E34CB1C1B7F6EC200F212E8 /* CMeshTextureLoader.cpp in Sources */,
|
||||
@ -2794,6 +2838,7 @@
|
||||
5E34CBAA1B7F6EC500F212E8 /* CTRTextureWire2.cpp in Sources */,
|
||||
5E34CBAB1B7F6EC500F212E8 /* IBurningShader.cpp in Sources */,
|
||||
5E34CBB11B7F6EC500F212E8 /* CImageLoaderBMP.cpp in Sources */,
|
||||
84A219B9249F834000E189FC /* CTRGouraudNoZ2.cpp in Sources */,
|
||||
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|
||||
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|
||||
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|
||||
@ -3186,6 +3231,7 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@ -3221,6 +3267,7 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@ -3232,7 +3279,6 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
@ -3267,7 +3313,6 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
CLANG_ENABLE_OBJC_ARC = NO;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
@ -3278,7 +3323,6 @@
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
COMBINE_HIDPI_IMAGES = YES;
|
||||
COPY_PHASE_STRIP = YES;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
DSTROOT = "$(SRCROOT)/../../lib/OSX";
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
@ -3299,7 +3343,7 @@
|
||||
5E5733E31C18E212003F664E /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;f
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
|
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Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 7.9 KiB |
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Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 31 KiB |
@ -1,4 +1,4 @@
|
||||
Tests finished. 72 tests of 72 passed.
|
||||
Compiled as RELEASE
|
||||
Test suite pass at GMT Sun Feb 23 02:59:02 2020
|
||||
Test suite pass at GMT Sun Oct 25 15:03:26 2020
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user