forked from Mirrorlandia_minetest/irrlicht
Separate GLX window from X11 window.
Thanks @numberZero and sfan5 for patches:c4503eaf17
57ff34b1ed
Forum: https://irrlicht.sourceforge.io/forum/viewtopic.php?p=306549#p306549 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6370 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -61,6 +61,7 @@ struct SExposedVideoData
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void* X11Display;
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void* X11Context;
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unsigned long X11Window;
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unsigned long GLXWindow;
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};
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struct SOpenGLOSX
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@ -294,7 +294,11 @@ bool CGLXManager::generateSurface()
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return false;
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}
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CurrentContext.OpenGLLinux.X11Window=GlxWin;
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CurrentContext.OpenGLLinux.GLXWindow=GlxWin;
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}
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else
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{
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CurrentContext.OpenGLLinux.GLXWindow=CurrentContext.OpenGLLinux.X11Window;
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}
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return true;
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}
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@ -353,13 +357,14 @@ bool CGLXManager::activateContext(const SExposedVideoData& videoData, bool resto
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{
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if (videoData.OpenGLLinux.X11Display && videoData.OpenGLLinux.X11Context)
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{
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if (!glXMakeCurrent((Display*)videoData.OpenGLLinux.X11Display, videoData.OpenGLLinux.X11Window, (GLXContext)videoData.OpenGLLinux.X11Context))
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if (!glXMakeCurrent((Display*)videoData.OpenGLLinux.X11Display, videoData.OpenGLLinux.GLXWindow, (GLXContext)videoData.OpenGLLinux.X11Context))
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{
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os::Printer::log("Context activation failed.");
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return false;
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}
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else
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{
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CurrentContext.OpenGLLinux.GLXWindow = videoData.OpenGLLinux.GLXWindow;
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CurrentContext.OpenGLLinux.X11Window = videoData.OpenGLLinux.X11Window;
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CurrentContext.OpenGLLinux.X11Display = videoData.OpenGLLinux.X11Display;
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}
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@ -367,13 +372,14 @@ bool CGLXManager::activateContext(const SExposedVideoData& videoData, bool resto
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else
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{
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// in case we only got a window ID, try with the existing values for display and context
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if (!glXMakeCurrent((Display*)PrimaryContext.OpenGLLinux.X11Display, videoData.OpenGLLinux.X11Window, (GLXContext)PrimaryContext.OpenGLLinux.X11Context))
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if (!glXMakeCurrent((Display*)PrimaryContext.OpenGLLinux.X11Display, videoData.OpenGLLinux.GLXWindow, (GLXContext)PrimaryContext.OpenGLLinux.X11Context))
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{
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os::Printer::log("Context activation failed.");
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return false;
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}
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else
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{
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CurrentContext.OpenGLLinux.GLXWindow = videoData.OpenGLLinux.GLXWindow;
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CurrentContext.OpenGLLinux.X11Window = videoData.OpenGLLinux.X11Window;
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CurrentContext.OpenGLLinux.X11Display = PrimaryContext.OpenGLLinux.X11Display;
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}
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@ -425,7 +431,7 @@ void CGLXManager::destroyContext()
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bool CGLXManager::swapBuffers()
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{
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glXSwapBuffers((Display*)CurrentContext.OpenGLLinux.X11Display, CurrentContext.OpenGLLinux.X11Window);
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glXSwapBuffers((Display*)CurrentContext.OpenGLLinux.X11Display, CurrentContext.OpenGLLinux.GLXWindow);
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return true;
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}
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@ -1,4 +1,4 @@
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Tests finished. 72 tests of 72 passed.
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Compiled as RELEASE
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Test suite pass at GMT Sat Apr 30 22:54:30 2022
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Tests finished. 72 tests of 72 passed.
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Compiled as DEBUG
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Test suite pass at GMT Mon May 2 16:15:12 2022
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