forked from Mirrorlandia_minetest/irrlicht
Fix scene nodes not dropping meshes (memleak)
This commit is contained in:
parent
7df45b4cf3
commit
a3ec3a88e8
@ -51,6 +51,8 @@ CAnimatedMeshSceneNode::~CAnimatedMeshSceneNode()
|
||||
{
|
||||
if (LoopCallBack)
|
||||
LoopCallBack->drop();
|
||||
if (Mesh)
|
||||
Mesh->drop();
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user