forked from Mirrorlandia_minetest/irrlicht
Add Windows build steps to README (#129)
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README.md
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README.md
@ -30,6 +30,21 @@ e.g. on a Linux system you might want to build for local use like this:
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This will put an IrrlichtMtTargets.cmake file into the cmake directory in the current build directory, and it can then be imported from another project by pointing `find_package()` to the build directory, or by setting the `CMAKE_PREFIX_PATH` variable to that same path.
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This will put an IrrlichtMtTargets.cmake file into the cmake directory in the current build directory, and it can then be imported from another project by pointing `find_package()` to the build directory, or by setting the `CMAKE_PREFIX_PATH` variable to that same path.
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on Windows system:
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It is highly recommended to use vcpkg as package manager.
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After you successfully built vcpkg you can easily install the required libraries:
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vcpkg install zlib libjpeg-turbo libpng opengl-registry --triplet x64-windows
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Run the following script in PowerShell:
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git clone https://github.com/minetest/irrlicht
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cd irrlicht
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cmake -B build -G "Visual Studio 17 2022" -A "Win64" -DCMAKE_TOOLCHAIN_FILE=[vcpkg-root]/scripts/buildsystems/vcpkg.cmake -DBUILD_SHARED_LIBS=OFF
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cmake --build build --config Release
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Platforms
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Platforms
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