Show number polygons in example 26

Just useful to understand what's going on.
Also removing the _CRT_SECURE_NO_WARNINGS as I don't get warnings my VS versions and other examples don't do that (so maybe that was fixed otherwise?)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6407 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2022-06-16 14:26:53 +00:00
parent 8dbeba57cd
commit d70d96031b

@ -35,8 +35,6 @@ of the objects and camera.
*/
#ifdef _MSC_VER
// We'll also define this to stop MSVC complaining about sprintf().
#define _CRT_SECURE_NO_WARNINGS
#pragma comment(lib, "Irrlicht.lib")
#endif
@ -150,6 +148,7 @@ int main()
*/
smgr->addCameraSceneNode();
int lastFPS = -1;
u32 lastPrimitives = 0;
u32 timeNow = device->getTimer()->getTime();
bool nodeVisible=true;
@ -190,16 +189,20 @@ int main()
driver->endScene();
int fps = driver->getFPS();
u32 numPrimitives = driver->getPrimitiveCountDrawn();
if (lastFPS != fps)
if (lastFPS != fps || lastPrimitives != numPrimitives)
{
core::stringw tmp(L"OcclusionQuery Example [");
tmp += driver->getName();
tmp += L"] fps: ";
tmp += fps;
tmp += L" polygons: ";
tmp += numPrimitives;
device->setWindowCaption(tmp.c_str());
lastFPS = fps;
lastPrimitives = numPrimitives;
}
}