Remove redundant and troublesome constants from the GL binding

This commit is contained in:
hecks 2021-08-07 22:50:13 +02:00
parent f83dab83cf
commit da22e5d7c0
2 changed files with 0 additions and 6 deletions

@ -3148,10 +3148,7 @@ public:
static constexpr const GLenum ZERO = 0; static constexpr const GLenum ZERO = 0;
static constexpr const GLenum ONE = 1; static constexpr const GLenum ONE = 1;
static constexpr const GLenum FALSE = 0;
static constexpr const GLenum TRUE = 1;
static constexpr const GLenum NONE = 0; static constexpr const GLenum NONE = 0;
static constexpr const GLenum NO_ERROR = 0;
}; };
//Global GL procedures object. //Global GL procedures object.

@ -400,10 +400,7 @@ f:write( "\n\n" );
f:write[[ f:write[[
static constexpr const GLenum ZERO = 0; static constexpr const GLenum ZERO = 0;
static constexpr const GLenum ONE = 1; static constexpr const GLenum ONE = 1;
static constexpr const GLenum FALSE = 0;
static constexpr const GLenum TRUE = 1;
static constexpr const GLenum NONE = 0; static constexpr const GLenum NONE = 0;
static constexpr const GLenum NO_ERROR = 0;
]]; ]];
f:write( "};\n" ); f:write( "};\n" );
f:write( "\n//Global GL procedures object.\n" ); f:write( "\n//Global GL procedures object.\n" );