Remove unused (I)Timer methods

This commit is contained in:
sfan5 2023-09-01 12:22:27 +02:00
parent 0735220f86
commit dd3a34d674
6 changed files with 9 additions and 95 deletions

@ -21,41 +21,6 @@ public:
*/ */
virtual u32 getRealTime() const = 0; virtual u32 getRealTime() const = 0;
enum EWeekday
{
EWD_SUNDAY=0,
EWD_MONDAY,
EWD_TUESDAY,
EWD_WEDNESDAY,
EWD_THURSDAY,
EWD_FRIDAY,
EWD_SATURDAY
};
struct RealTimeDate
{
// Hour of the day, from 0 to 23
u32 Hour;
// Minute of the hour, from 0 to 59
u32 Minute;
// Second of the minute, due to extra seconds from 0 to 61
u32 Second;
// Year of the Gregorian calender
s32 Year;
// Month of the year, from 1 to 12
u32 Month;
// Day of the month, from 1 to 31
u32 Day;
// Weekday for the current day
EWeekday Weekday;
// Day of the year, from 1 to 366
u32 Yearday;
// Whether daylight saving is on
bool IsDST;
};
virtual RealTimeDate getRealTimeAndDate() const = 0;
//! Returns current virtual time in milliseconds. //! Returns current virtual time in milliseconds.
/** This value starts with 0 and can be manipulated using setTime(), /** This value starts with 0 and can be manipulated using setTime(),
stopTimer(), startTimer(), etc. This value depends on the set speed of stopTimer(), startTimer(), etc. This value depends on the set speed of

@ -50,7 +50,6 @@ namespace irr
#endif #endif
DisplayAdapter(0), DisplayAdapter(0),
DriverMultithreaded(false), DriverMultithreaded(false),
UsePerformanceTimer(true),
SDK_version_do_not_use(IRRLICHT_SDK_VERSION), SDK_version_do_not_use(IRRLICHT_SDK_VERSION),
PrivateData(0), PrivateData(0),
#ifdef IRR_MOBILE_PATHS #ifdef IRR_MOBILE_PATHS
@ -90,7 +89,6 @@ namespace irr
LoggingLevel = other.LoggingLevel; LoggingLevel = other.LoggingLevel;
DisplayAdapter = other.DisplayAdapter; DisplayAdapter = other.DisplayAdapter;
DriverMultithreaded = other.DriverMultithreaded; DriverMultithreaded = other.DriverMultithreaded;
UsePerformanceTimer = other.UsePerformanceTimer;
PrivateData = other.PrivateData; PrivateData = other.PrivateData;
OGLES2ShaderPath = other.OGLES2ShaderPath; OGLES2ShaderPath = other.OGLES2ShaderPath;
return *this; return *this;
@ -302,13 +300,6 @@ namespace irr
So far only supported on D3D. */ So far only supported on D3D. */
bool DriverMultithreaded; bool DriverMultithreaded;
//! Enables use of high performance timers on Windows platform.
/** When performance timers are not used, standard GetTickCount()
is used instead which usually has worse resolution, but also less
problems with speed stepping and other techniques.
*/
bool UsePerformanceTimer;
//! Don't use or change this parameter. //! Don't use or change this parameter.
/** Always set it to IRRLICHT_SDK_VERSION, which is done by default. /** Always set it to IRRLICHT_SDK_VERSION, which is done by default.
This is needed for sdk version checks. */ This is needed for sdk version checks. */

@ -24,7 +24,7 @@ CIrrDeviceStub::CIrrDeviceStub(const SIrrlichtCreationParameters& params)
InputReceivingSceneManager(0), ContextManager(0), InputReceivingSceneManager(0), ContextManager(0),
CreationParams(params), Close(false) CreationParams(params), Close(false)
{ {
Timer = new CTimer(params.UsePerformanceTimer); Timer = new CTimer();
if (os::Printer::Logger) if (os::Printer::Logger)
{ {
os::Printer::Logger->grab(); os::Printer::Logger->grab();

@ -14,9 +14,9 @@ namespace irr
{ {
public: public:
CTimer(bool usePerformanceTimer=true) CTimer()
{ {
os::Timer::initTimer(usePerformanceTimer); os::Timer::initTimer();
} }
//! Returns current real time in milliseconds of the system. //! Returns current real time in milliseconds of the system.
@ -28,12 +28,6 @@ namespace irr
return os::Timer::getRealTime(); return os::Timer::getRealTime();
} }
//! Get current time and date in calendar form
RealTimeDate getRealTimeAndDate() const override
{
return os::Timer::getRealTimeAndDate();
}
//! Returns current virtual time in milliseconds. //! Returns current virtual time in milliseconds.
/** This value starts with 0 and can be manipulated using setTime(), stopTimer(), /** This value starts with 0 and can be manipulated using setTime(), stopTimer(),
startTimer(), etc. This value depends on the set speed of the timer if the timer startTimer(), etc. This value depends on the set speed of the timer if the timer

@ -16,7 +16,6 @@
#define bswap_16(X) _byteswap_ushort(X) #define bswap_16(X) _byteswap_ushort(X)
#define bswap_32(X) _byteswap_ulong(X) #define bswap_32(X) _byteswap_ulong(X)
#define bswap_64(X) _byteswap_uint64(X) #define bswap_64(X) _byteswap_uint64(X)
#define localtime _localtime_s
#elif defined(_IRR_OSX_PLATFORM_) #elif defined(_IRR_OSX_PLATFORM_)
#include <libkern/OSByteOrder.h> #include <libkern/OSByteOrder.h>
#define bswap_16(X) OSReadSwapInt16(&X,0) #define bswap_16(X) OSReadSwapInt16(&X,0)
@ -82,12 +81,9 @@ namespace os
static LARGE_INTEGER HighPerformanceFreq; static LARGE_INTEGER HighPerformanceFreq;
static BOOL HighPerformanceTimerSupport = FALSE; static BOOL HighPerformanceTimerSupport = FALSE;
void Timer::initTimer(bool usePerformanceTimer) void Timer::initTimer()
{ {
if (usePerformanceTimer)
HighPerformanceTimerSupport = QueryPerformanceFrequency(&HighPerformanceFreq); HighPerformanceTimerSupport = QueryPerformanceFrequency(&HighPerformanceFreq);
else
HighPerformanceTimerSupport = FALSE;
initVirtualTimer(); initVirtualTimer();
} }
@ -158,7 +154,7 @@ namespace os
__android_log_print(LogLevel, "Irrlicht", "%s\n", &message[start]); __android_log_print(LogLevel, "Irrlicht", "%s\n", &message[start]);
} }
void Timer::initTimer(bool usePerformanceTimer) void Timer::initTimer()
{ {
initVirtualTimer(); initVirtualTimer();
} }
@ -211,7 +207,7 @@ namespace os
emscripten_log(log_level, "%s", message); // Note: not adding \n as emscripten_log seems to do that already. emscripten_log(log_level, "%s", message); // Note: not adding \n as emscripten_log seems to do that already.
} }
void Timer::initTimer(bool usePerformanceTimer) void Timer::initTimer()
{ {
initVirtualTimer(); initVirtualTimer();
} }
@ -244,7 +240,7 @@ namespace os
printf("%s\n", message); printf("%s\n", message);
} }
void Timer::initTimer(bool usePerformanceTimer) void Timer::initTimer()
{ {
initVirtualTimer(); initVirtualTimer();
} }
@ -297,35 +293,6 @@ namespace os
u32 Timer::StartRealTime = 0; u32 Timer::StartRealTime = 0;
u32 Timer::StaticTime = 0; u32 Timer::StaticTime = 0;
//! Get real time and date in calendar form
ITimer::RealTimeDate Timer::getRealTimeAndDate()
{
time_t rawtime;
time(&rawtime);
struct tm * timeinfo;
timeinfo = localtime(&rawtime);
// init with all 0 to indicate error
ITimer::RealTimeDate date;
memset(&date, 0, sizeof(date));
// at least Windows returns NULL on some illegal dates
if (timeinfo)
{
// set useful values if succeeded
date.Hour=(u32)timeinfo->tm_hour;
date.Minute=(u32)timeinfo->tm_min;
date.Second=(u32)timeinfo->tm_sec;
date.Day=(u32)timeinfo->tm_mday;
date.Month=(u32)timeinfo->tm_mon+1;
date.Year=(u32)timeinfo->tm_year+1900;
date.Weekday=(ITimer::EWeekday)timeinfo->tm_wday;
date.Yearday=(u32)timeinfo->tm_yday+1;
date.IsDST=timeinfo->tm_isdst != 0;
}
return date;
}
//! returns current virtual time //! returns current virtual time
u32 Timer::getTime() u32 Timer::getTime()
{ {

@ -51,11 +51,8 @@ namespace os
//! returns the current time in milliseconds //! returns the current time in milliseconds
static u32 getTime(); static u32 getTime();
//! get current time and date in calendar form
static ITimer::RealTimeDate getRealTimeAndDate();
//! initializes the real timer //! initializes the real timer
static void initTimer(bool usePerformanceTimer=true); static void initTimer();
//! sets the current virtual (game) time //! sets the current virtual (game) time
static void setTime(u32 time); static void setTime(u32 time);