forked from Mirrorlandia_minetest/irrlicht
Remove unused (I)Timer methods
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0735220f86
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@ -21,41 +21,6 @@ public:
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*/
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virtual u32 getRealTime() const = 0;
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enum EWeekday
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{
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EWD_SUNDAY=0,
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EWD_MONDAY,
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EWD_TUESDAY,
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EWD_WEDNESDAY,
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EWD_THURSDAY,
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EWD_FRIDAY,
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EWD_SATURDAY
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};
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struct RealTimeDate
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{
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// Hour of the day, from 0 to 23
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u32 Hour;
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// Minute of the hour, from 0 to 59
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u32 Minute;
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// Second of the minute, due to extra seconds from 0 to 61
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u32 Second;
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// Year of the Gregorian calender
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s32 Year;
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// Month of the year, from 1 to 12
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u32 Month;
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// Day of the month, from 1 to 31
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u32 Day;
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// Weekday for the current day
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EWeekday Weekday;
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// Day of the year, from 1 to 366
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u32 Yearday;
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// Whether daylight saving is on
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bool IsDST;
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};
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virtual RealTimeDate getRealTimeAndDate() const = 0;
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//! Returns current virtual time in milliseconds.
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/** This value starts with 0 and can be manipulated using setTime(),
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stopTimer(), startTimer(), etc. This value depends on the set speed of
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@ -50,7 +50,6 @@ namespace irr
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#endif
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DisplayAdapter(0),
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DriverMultithreaded(false),
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UsePerformanceTimer(true),
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SDK_version_do_not_use(IRRLICHT_SDK_VERSION),
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PrivateData(0),
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#ifdef IRR_MOBILE_PATHS
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@ -90,7 +89,6 @@ namespace irr
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LoggingLevel = other.LoggingLevel;
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DisplayAdapter = other.DisplayAdapter;
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DriverMultithreaded = other.DriverMultithreaded;
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UsePerformanceTimer = other.UsePerformanceTimer;
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PrivateData = other.PrivateData;
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OGLES2ShaderPath = other.OGLES2ShaderPath;
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return *this;
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@ -302,13 +300,6 @@ namespace irr
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So far only supported on D3D. */
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bool DriverMultithreaded;
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//! Enables use of high performance timers on Windows platform.
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/** When performance timers are not used, standard GetTickCount()
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is used instead which usually has worse resolution, but also less
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problems with speed stepping and other techniques.
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*/
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bool UsePerformanceTimer;
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//! Don't use or change this parameter.
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/** Always set it to IRRLICHT_SDK_VERSION, which is done by default.
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This is needed for sdk version checks. */
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@ -24,7 +24,7 @@ CIrrDeviceStub::CIrrDeviceStub(const SIrrlichtCreationParameters& params)
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InputReceivingSceneManager(0), ContextManager(0),
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CreationParams(params), Close(false)
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{
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Timer = new CTimer(params.UsePerformanceTimer);
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Timer = new CTimer();
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if (os::Printer::Logger)
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{
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os::Printer::Logger->grab();
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@ -14,9 +14,9 @@ namespace irr
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{
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public:
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CTimer(bool usePerformanceTimer=true)
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CTimer()
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{
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os::Timer::initTimer(usePerformanceTimer);
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os::Timer::initTimer();
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}
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//! Returns current real time in milliseconds of the system.
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@ -28,12 +28,6 @@ namespace irr
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return os::Timer::getRealTime();
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}
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//! Get current time and date in calendar form
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RealTimeDate getRealTimeAndDate() const override
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{
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return os::Timer::getRealTimeAndDate();
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}
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//! Returns current virtual time in milliseconds.
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/** This value starts with 0 and can be manipulated using setTime(), stopTimer(),
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startTimer(), etc. This value depends on the set speed of the timer if the timer
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@ -16,7 +16,6 @@
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#define bswap_16(X) _byteswap_ushort(X)
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#define bswap_32(X) _byteswap_ulong(X)
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#define bswap_64(X) _byteswap_uint64(X)
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#define localtime _localtime_s
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#elif defined(_IRR_OSX_PLATFORM_)
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#include <libkern/OSByteOrder.h>
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#define bswap_16(X) OSReadSwapInt16(&X,0)
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@ -82,12 +81,9 @@ namespace os
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static LARGE_INTEGER HighPerformanceFreq;
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static BOOL HighPerformanceTimerSupport = FALSE;
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void Timer::initTimer(bool usePerformanceTimer)
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void Timer::initTimer()
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{
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if (usePerformanceTimer)
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HighPerformanceTimerSupport = QueryPerformanceFrequency(&HighPerformanceFreq);
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else
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HighPerformanceTimerSupport = FALSE;
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initVirtualTimer();
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}
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@ -158,7 +154,7 @@ namespace os
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__android_log_print(LogLevel, "Irrlicht", "%s\n", &message[start]);
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}
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void Timer::initTimer(bool usePerformanceTimer)
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void Timer::initTimer()
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{
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initVirtualTimer();
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}
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@ -211,7 +207,7 @@ namespace os
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emscripten_log(log_level, "%s", message); // Note: not adding \n as emscripten_log seems to do that already.
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}
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void Timer::initTimer(bool usePerformanceTimer)
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void Timer::initTimer()
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{
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initVirtualTimer();
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}
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@ -244,7 +240,7 @@ namespace os
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printf("%s\n", message);
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}
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void Timer::initTimer(bool usePerformanceTimer)
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void Timer::initTimer()
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{
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initVirtualTimer();
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}
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@ -297,35 +293,6 @@ namespace os
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u32 Timer::StartRealTime = 0;
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u32 Timer::StaticTime = 0;
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//! Get real time and date in calendar form
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ITimer::RealTimeDate Timer::getRealTimeAndDate()
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{
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time_t rawtime;
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time(&rawtime);
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struct tm * timeinfo;
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timeinfo = localtime(&rawtime);
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// init with all 0 to indicate error
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ITimer::RealTimeDate date;
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memset(&date, 0, sizeof(date));
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// at least Windows returns NULL on some illegal dates
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if (timeinfo)
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{
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// set useful values if succeeded
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date.Hour=(u32)timeinfo->tm_hour;
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date.Minute=(u32)timeinfo->tm_min;
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date.Second=(u32)timeinfo->tm_sec;
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date.Day=(u32)timeinfo->tm_mday;
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date.Month=(u32)timeinfo->tm_mon+1;
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date.Year=(u32)timeinfo->tm_year+1900;
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date.Weekday=(ITimer::EWeekday)timeinfo->tm_wday;
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date.Yearday=(u32)timeinfo->tm_yday+1;
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date.IsDST=timeinfo->tm_isdst != 0;
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}
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return date;
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}
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//! returns current virtual time
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u32 Timer::getTime()
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{
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@ -51,11 +51,8 @@ namespace os
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//! returns the current time in milliseconds
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static u32 getTime();
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//! get current time and date in calendar form
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static ITimer::RealTimeDate getRealTimeAndDate();
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//! initializes the real timer
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static void initTimer(bool usePerformanceTimer=true);
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static void initTimer();
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//! sets the current virtual (game) time
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static void setTime(u32 time);
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