Rename library to IrrlichtMt

for clarity and to avoid conflicts
closes #16
This commit is contained in:
sfan5 2021-03-25 14:14:44 +01:00
parent 3006362e25
commit f05f84b33b
5 changed files with 25 additions and 15 deletions

@ -70,7 +70,7 @@ jobs:
- name: Build
run: |
./scripts/ci-build-mingw.sh --64
./scripts/ci-build-mingw.sh
env:
CC: x86_64-w64-mingw32-gcc
CXX: x86_64-w64-mingw32-g++

@ -7,7 +7,7 @@ set(IRRLICHT_VERSION_MINOR 9)
set(IRRLICHT_VERSION_RELEASE 0)
set(VERSION "${IRRLICHT_VERSION_MAJOR}.${IRRLICHT_VERSION_MINOR}.${IRRLICHT_VERSION_RELEASE}")
message(STATUS "*** Building Irrlicht ${VERSION} ***")
message(STATUS "*** Building IrrlichtMt ${VERSION} ***")
if(ANDROID)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib/Android)

@ -1,7 +1,9 @@
The Irrlicht engine version 1.9
===============================
IrrlichtMt version 1.9
======================
This is a fork of the Irrlicht engine by the [Minetest](https://github.com/minetest) developers that contains features, customizations and fixes specifically for use in Minetest.
The Irrlicht Engine is an open source realtime 3D engine written in C++.
This is a fork by the [Minetest](https://github.com/minetest) developers that contains features, customizations and fixes specifically for use in Minetest.
Build
-----
@ -15,7 +17,7 @@ The following libraries are required to be installed:
* on Unix: X11
Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the following options are available:
* `BUILD_SHARED_LIBS` (default: `ON`) - Build Irrlicht as a shared library
* `BUILD_SHARED_LIBS` (default: `ON`) - Build IrrlichtMt as a shared library
e.g. on a Linux system you might want to build for local use like this:

@ -1,10 +1,10 @@
#!/bin/bash -e
variant=win32
[[ "$1" == "--64" ]] && variant=win64
[[ -z "$CC" || -z "$CXX" ]] && exit 255
variant=win32
[[ "$CXX" == "x86_64-"* ]] && variant=win64
libjpeg_version=2.0.6
libpng_version=1.6.37
zlib_version=1.2.11

@ -14,7 +14,7 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
set(CMAKE_CXX_FLAGS_RELEASE "-O3")
set(CMAKE_C_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG "-g")
set(CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(CMAKE_C_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
add_compile_options(-Wall -pipe -fno-exceptions -fno-rtti)
elseif(MSVC)
@ -22,7 +22,7 @@ elseif(MSVC)
set(CMAKE_CXX_FLAGS_RELEASE "/GL /MT /Ox")
set(CMAKE_C_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG "/MTd /RTC1 /Zi")
set(CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(CMAKE_C_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
set(CMAKE_CXX_FLAGS "/Gd /GF /GR- /GS /Gy /Zl")
set(CMAKE_EXE_LINKER_FLAGS "/nologo")
@ -41,6 +41,9 @@ link_libraries(${ZLIB_LIBRARY} ${JPEG_LIBRARY} ${PNG_LIBRARY})
# include/IrrCompileConfig.h and re-run CMake from a clean state
include(CheckSymbolExists)
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_SOURCE_DIR}/include)
unset(OGLES1_ENABLED CACHE)
unset(OGLES2_ENABLED CACHE)
unset(OGL_ENABLED CACHE)
check_symbol_exists(_IRR_COMPILE_WITH_OGLES1_ "IrrCompileConfig.h" OGLES1_ENABLED)
if(OGLES1_ENABLED)
@ -385,7 +388,7 @@ add_library(IRRGUIOBJ OBJECT
option(BUILD_SHARED_LIBS "Build shared library" TRUE)
add_library(Irrlicht
add_library(IrrlichtMt
$<TARGET_OBJECTS:IRRMESHOBJ>
$<TARGET_OBJECTS:IRROBJ>
$<TARGET_OBJECTS:IRRPARTICLEOBJ>
@ -397,12 +400,17 @@ add_library(Irrlicht
$<TARGET_OBJECTS:IRRGUIOBJ>
)
set_target_properties(Irrlicht PROPERTIES
set_target_properties(IrrlichtMt PROPERTIES
VERSION ${VERSION}
SOVERSION ${IRRLICHT_VERSION_MAJOR}.${IRRLICHT_VERSION_MINOR}
)
if(WIN32)
set_target_properties(IrrlichtMt PROPERTIES PREFIX "") # for DLL name
endif()
# Installation
include(GNUInstallDirs)
install(TARGETS Irrlicht DESTINATION "${CMAKE_INSTALL_LIBDIR}")
install(DIRECTORY "${CMAKE_SOURCE_DIR}/include/" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/irrlicht")
install(TARGETS IrrlichtMt DESTINATION "${CMAKE_INSTALL_LIBDIR}")
install(DIRECTORY "${CMAKE_SOURCE_DIR}/include/" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/irrlichtmt")