diff --git a/changes.txt b/changes.txt index 60b88af..7407b2d 100644 --- a/changes.txt +++ b/changes.txt @@ -1,5 +1,6 @@ -------------------------- Changes in 1.9 (not yet released) +- Bugfix: Changing focus with tab-keys now also work when elements are inside a modal screen. - COBJMeshFileLoader using a bit more exact color conversion for 0-1 to 0-255 range (same now as SColorf::toSColor uses). - Speedup for COBJMeshWriter - Add blinkMode parameter to IGUIEnvironment::addModalScreen, so blinking can be suppressed diff --git a/source/Irrlicht/CGUIEnvironment.cpp b/source/Irrlicht/CGUIEnvironment.cpp index 465a20d..5d2a5f0 100644 --- a/source/Irrlicht/CGUIEnvironment.cpp +++ b/source/Irrlicht/CGUIEnvironment.cpp @@ -642,8 +642,8 @@ bool CGUIEnvironment::postEventFromUser(const SEvent& event) // For keys we handle the event before changing focus to give elements the chance for catching the TAB // Send focus changing event + // CAREFUL when changing - there's an identical check in CGUIModalScreen::OnEvent if (FocusFlags & EFF_SET_ON_TAB && - event.EventType == EET_KEY_INPUT_EVENT && event.KeyInput.PressedDown && event.KeyInput.Key == KEY_TAB) { diff --git a/source/Irrlicht/CGUIModalScreen.cpp b/source/Irrlicht/CGUIModalScreen.cpp index 1555cc2..d18048c 100644 --- a/source/Irrlicht/CGUIModalScreen.cpp +++ b/source/Irrlicht/CGUIModalScreen.cpp @@ -136,6 +136,19 @@ bool CGUIModalScreen::OnEvent(const SEvent& event) { MouseDownTime = os::Timer::getTime(); } + case EET_KEY_INPUT_EVENT: + // CAREFUL when changing - there's an identical check in CGUIEnvironment::postEventFromUser + if (Environment->getFocusBehavior() & EFF_SET_ON_TAB && + event.KeyInput.PressedDown && + event.KeyInput.Key == KEY_TAB) + { + IGUIElement* next = Environment->getNextElement(event.KeyInput.Shift, event.KeyInput.Control); + if ( next && isMyChild(next) ) + { + // Pass on the TAB-key, otherwise focus-tabbing inside modal screens breaks + return false; + } + } default: break; }