diff --git a/include/S3DVertex.h b/include/S3DVertex.h index 0b48ee9..ddb40f1 100644 --- a/include/S3DVertex.h +++ b/include/S3DVertex.h @@ -44,7 +44,7 @@ const char* const sBuiltInVertexTypeNames[] = struct S3DVertex { //! default constructor - S3DVertex() {} + S3DVertex() : Color(0xffffffff) {} //! constructor S3DVertex(f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv) @@ -142,7 +142,7 @@ struct S3DVertex2TCoords : public S3DVertex : S3DVertex(pos, normal, color, tcoords), TCoords2(tcoords) {} //! constructor from S3DVertex - S3DVertex2TCoords(S3DVertex& o) : S3DVertex(o) {} + S3DVertex2TCoords(const S3DVertex& o) : S3DVertex(o) {} //! Second set of texture coordinates core::vector2d TCoords2; @@ -214,6 +214,9 @@ struct S3DVertexTangents : public S3DVertex const core::vector3df& binormal=core::vector3df()) : S3DVertex(pos, normal, c, tcoords), Tangent(tangent), Binormal(binormal) { } + //! constructor from S3DVertex + S3DVertexTangents(const S3DVertex& o) : S3DVertex(o) {} + //! Tangent vector along the x-axis of the texture core::vector3df Tangent;