forked from Mirrorlandia_minetest/irrlicht
Adding comments.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6331 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -14,7 +14,7 @@ namespace irr
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{
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{
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namespace scene
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namespace scene
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{
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{
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//! Implementation of the IMeshBuffer interface for which can work with 16 and 32 bit indices as well as different vertex types
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class CDynamicMeshBuffer: public IDynamicMeshBuffer
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class CDynamicMeshBuffer: public IDynamicMeshBuffer
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{
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{
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public:
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public:
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@ -12,7 +12,7 @@ namespace irr
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{
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{
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namespace scene
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namespace scene
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{
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{
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//! Template implementation of the IMeshBuffer interface
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//! Template implementation of the IMeshBuffer interface for 16-bit buffers
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template <class T>
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template <class T>
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class CMeshBuffer : public IMeshBuffer
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class CMeshBuffer : public IMeshBuffer
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{
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{
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@ -16,16 +16,16 @@ namespace scene
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of simple numbers (easier to add external classes). */
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of simple numbers (easier to add external classes). */
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enum EMESH_BUFFER_TYPE
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enum EMESH_BUFFER_TYPE
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{
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{
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//! SMeshBuffer
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//! SMeshBuffer (16 bit buffers)
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EMBT_STANDARD = MAKE_IRR_ID('s','t','a','n'),
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EMBT_STANDARD = MAKE_IRR_ID('s','t','a','n'),
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//! SMeshBufferLightMap
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//! SMeshBufferLightMap (16 bit buffers)
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EMBT_LIGHTMAP = MAKE_IRR_ID('l','i','g','h'),
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EMBT_LIGHTMAP = MAKE_IRR_ID('l','i','g','h'),
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//! SMeshBufferTangents
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//! SMeshBufferTangents (16 bit buffers)
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EMBT_TANGENTS = MAKE_IRR_ID('t','a','n','g'),
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EMBT_TANGENTS = MAKE_IRR_ID('t','a','n','g'),
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//! CDynamicMeshBuffer
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//! CDynamicMeshBuffer (16 or 32 bit buffers)
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EMBT_DYNAMIC = MAKE_IRR_ID('d','y','n','a'),
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EMBT_DYNAMIC = MAKE_IRR_ID('d','y','n','a'),
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// SSharedMeshBuffer
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// SSharedMeshBuffer
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@ -72,11 +72,17 @@ namespace scene
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virtual video::E_INDEX_TYPE getIndexType() const =0;
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virtual video::E_INDEX_TYPE getIndexType() const =0;
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//! Get access to indices.
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//! Get access to indices.
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/** \return Pointer to indices array. */
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/** Note: For historical reasons data pointer is of type u16*, but
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for an index type of EIT_32BIT the index data is using an u32 array
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and therefore needs a cast to u32*.
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\return Pointer to indices array. */
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virtual const u16* getIndices() const = 0;
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virtual const u16* getIndices() const = 0;
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//! Get access to indices.
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//! Get access to indices.
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/** \return Pointer to indices array. */
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/** Note: For historical reasons data pointer is of type u16*, but
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for an index type of EIT_32BIT the index data is using an u32 array
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and therefore needs a cast to u32*.
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\return Pointer to indices array. */
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virtual u16* getIndices() = 0;
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virtual u16* getIndices() = 0;
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//! Get amount of indices in this meshbuffer.
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//! Get amount of indices in this meshbuffer.
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