diff --git a/include/SMaterial.h b/include/SMaterial.h index 777e5cc..e2e34fe 100644 --- a/include/SMaterial.h +++ b/include/SMaterial.h @@ -250,10 +250,10 @@ namespace video //! Fine-tuning for SMaterial.ZWriteFineControl enum E_ZWRITE_FINE_CONTROL { - //! Default. Only write zbuffer when SMaterial::ZBuffer is true and SMaterial::isTransparent() returns false. + //! Default. Only write zbuffer when SMaterial::ZWriteEnable is true and SMaterial::isTransparent() returns false. EZI_ONLY_NON_TRANSPARENT, - //! Writing will just be based on SMaterial::ZBuffer value, transparency is ignored. - //! Needed mostly for certain shader materials as SMaterial::isTransparent will always return false for those. + //! Writing will just be based on SMaterial::ZWriteEnable value, transparency is ignored. + //! Needed mostly for certain shader materials where SMaterial::isTransparent always returns false. EZI_ZBUFFER_FLAG };