Commit Graph

7 Commits

Author SHA1 Message Date
Gregor Parzefall
5b2f1927d0
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
Fixes that Windows+SDL builds use the Windows Irrlicht device instead of the SDL Irrlicht device.
2023-10-04 23:29:59 +02:00
Vitaliy
9954667c45
Cleanup line endings (#245)
The exact commands to make this commit were:

git reset --hard origin/master
find -type f |  # list all regular files
  grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' |  # filter for text files
  xargs -n 1 -P $(nproc) sed -i 's:\s*$::'  # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00
Loïc Blot
d98dc90b38
cleanup: only build some files on WIN32 and compile EGL only if needed 2023-08-01 20:53:25 +02:00
sfan5
074e81f78f Stop dlopening libGL(ESv2).so
GLX/EGL are supposed to abstract exactly this away,
this is a bad hack at best and might totally break stuff at worst.
2022-07-09 23:03:53 +02:00
hecks
5bf68b5731
Add a unified cross platform OpenGL core profile binding (#52) 2021-08-07 21:56:00 +02:00
cutealien
1f7c1830cb Whitespace fixes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6186 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-01-06 14:59:13 +00:00
cutealien
2ae2a551a6 Merging r5975 through r6036 from trunk to ogl-es branch.
GLES drivers adapted, but only did make compile-tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00