Gregor Parzefall
c766c3a023
Fix character encoding conversion issues
2023-10-15 12:59:40 +02:00
Vitaliy
9954667c45
Cleanup line endings ( #245 )
...
The exact commands to make this commit were:
git reset --hard origin/master
find -type f | # list all regular files
grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files
xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00
Gregor Parzefall
9e0189019e
Refactor the way you set material properties
...
Instead of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
2023-07-16 13:02:25 +02:00
numzero
d97d1708d6
Resolve conflicts with master
2023-03-25 10:42:47 +03:00
numzero
52a0b9d8e5
Drop dependency on FileSystem from SceneManager
2023-03-19 19:47:43 +01:00
numzero
d84dc18e13
Add OpenGL3 support to the autotests
2023-03-13 18:38:47 +03:00
Vitaliy
5a5a7d04b7
Drop IrrCompileConfig ( #163 )
2023-03-11 15:04:09 +01:00
numzero
06db7b7ab7
Move platform detection to CMake
2023-02-22 21:11:12 +03:00
sfan5
07fd32da50
Replace core::string implementation with std::basic_string
2022-12-23 19:17:08 +01:00
sfan5
735af8eec6
Add missing string tests
2022-12-23 19:17:08 +01:00
sfan5
b9e0641203
Add unittests for irrString
2022-11-11 16:25:49 +01:00
paradust7
51dad49d8b
Unit tests for irrArray ( #103 )
2022-05-07 11:21:41 +02:00
sfan5
8b1d0db8e2
AutomatedTest: improve and run under macOS CI too
2022-03-09 22:52:11 +01:00
hecks
4ab3de3bab
Delete lots of unused features ( #48 )
2021-07-23 16:23:44 +02:00
sfan5
2461e899ba
Add basic test application that runs under CI
2021-04-22 10:53:09 +02:00