Gregor Parzefall
|
c40045a40a
|
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
It's not the "texture layer" of the material, but an array of texture layers.
|
2023-07-16 13:02:48 +02:00 |
|
Gregor Parzefall
|
98589d2fd2
|
Remove unused fixed function materials
|
2023-06-15 10:01:34 +02:00 |
|
numzero
|
6a152e8629
|
OpenGL3: Drop unused material property uniforms
|
2023-04-07 17:42:54 +02:00 |
|
numzero
|
718ba69e1b
|
OpenGL3: Drop unused fixed-function emulation materials
|
2023-04-07 17:42:54 +02:00 |
|
numzero
|
219b7fd7d2
|
Fix line endings in the new driver
|
2023-03-25 11:11:09 +03:00 |
|
numzero
|
82d1feb933
|
Accommodate lack of ETS_TEXTURE_1
|
2023-03-13 18:17:47 +03:00 |
|
numzero
|
01295c9ce6
|
Add OpenGL3 renderer
|
2023-02-27 17:05:11 +03:00 |
|