forked from Mirrorlandia_minetest/irrlicht
master #4
BRNSystems
commented 2024-01-28 00:16:24 +01:00
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BRNSystems
added 17 commits 2024-01-28 00:16:25 +01:00
SDL: Implement touchscreen support
7df45b4cf3
Fix scene nodes not dropping meshes (memleak)
a3ec3a88e8
Fix crash when SDL context fails to create
f86b9b93e8
build.yml: Upgrade bionic/jammy -> focal (current oldest LTS)
0faeea33c3
Update minimum CMake version
edc678f995
Rip out compressed color formats
8f44270e4a
Define extpointer for SDL + OGLES2
88ca26c418
Remove some dead code
ee2467d622
Enable SDL to compile on macOS
b349266855
Make equals method symmetric
dda9b23c3d
Make vector comparison operators transitive
345285786f
Bump revision
bdcd27ab5b
Fix build with OpenGL ES 1
c3571261ca
Undefine SDL2 DirectFB video driver
9df2f0b944
Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279)
66786d0059
CI: Android support (#197)
5b81694b1d
CMake: Move generator conditional expressions (#281)
4299ee21d8
BRNSystems
merged commit 5f22e03109 into master 2024-01-28 00:16:35 +01:00
BRNSystems
referenced this issue from a commit 2024-01-28 00:16:37 +01:00
Merge pull request 'master' (#4) from Mirrorlandia_minetest/irrlicht:master into master
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