irrlicht/source/Irrlicht/OpenGL3/Driver.cpp
2023-04-24 21:43:36 +02:00

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// Copyright (C) 2023 Vitaliy Lobachevskiy
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "Driver.h"
#include <cassert>
#include "mt_opengl.h"
namespace irr {
namespace video {
E_DRIVER_TYPE COpenGL3Driver::getDriverType() const {
return EDT_OPENGL3;
}
OpenGLVersion COpenGL3Driver::getVersionFromOpenGL() const {
GLint major, minor, profile;
glGetIntegerv(GL_MAJOR_VERSION, &major);
glGetIntegerv(GL_MINOR_VERSION, &minor);
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &profile);
// The spec is clear a context cant be both core and compatibility at the same time.
// However, the returned value is a mask. Ask Khronos why. -- numzero
if (profile & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
return {OpenGLSpec::Compat, (u8)major, (u8)minor, 0};
if (profile & GL_CONTEXT_CORE_PROFILE_BIT)
return {OpenGLSpec::Core, (u8)major, (u8)minor, 0};
os::Printer::log("Got unrecognized OpenGL profile", ELL_ERROR);
return {OpenGLSpec::Core, (u8)major, (u8)minor, 0};
}
void COpenGL3Driver::initFeatures() {
assert (Version.Spec == OpenGLSpec::Compat);
assert (isVersionAtLeast(3, 2));
initExtensionsNew();
AnisotropicFilterSupported = isVersionAtLeast(4, 6) || queryExtension("GL_ARB_texture_filter_anisotropic") || queryExtension("GL_EXT_texture_filter_anisotropic");
BlendMinMaxSupported = true;
// COGLESCoreExtensionHandler::Feature
static_assert(MATERIAL_MAX_TEXTURES <= 16, "Only up to 16 textures are guaranteed");
Feature.BlendOperation = true;
Feature.ColorAttachment = GetInteger(GL_MAX_COLOR_ATTACHMENTS);
Feature.MaxTextureUnits = MATERIAL_MAX_TEXTURES;
Feature.MultipleRenderTarget = GetInteger(GL_MAX_DRAW_BUFFERS);
// COGLESCoreExtensionHandler
if (AnisotropicFilterSupported)
MaxAnisotropy = GetInteger(GL.MAX_TEXTURE_MAX_ANISOTROPY);
MaxIndices = GetInteger(GL_MAX_ELEMENTS_INDICES);
MaxTextureSize = GetInteger(GL_MAX_TEXTURE_SIZE);
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &MaxTextureLODBias);
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, DimAliasedLine);
DimAliasedPoint[0] = 1.0f;
DimAliasedPoint[1] = 1.0f;
}
IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
{
os::Printer::log("Using COpenGL3Driver", ELL_INFORMATION);
COpenGL3Driver* driver = new COpenGL3Driver(params, io, contextManager);
driver->genericDriverInit(params.WindowSize, params.Stencilbuffer); // don't call in constructor, it uses virtual function calls of driver
return driver;
}
}
}