irrlicht/examples/11.PerPixelLighting
engineer_apple 3285a0147a a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
- allow ICameraSceneNode to accept any values and correct in buildCameraLookAtMatrixLH with normalize_camera_direction.
 if disabled defaults to the current v1.9 normalize
b) add initial Rotation to MayaCamera Constructor default 0,0
c) switchToMayaCamera in Examples. Clones FPSCamera default disabled


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6366 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-01 01:11:45 +00:00
..
PerPixelLighting.xcodeproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
main.cpp a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
Makefile Remove CPPFLAG -I/usr/X11R6/include in all example Makefiles 2022-01-09 15:50:41 +00:00
PerPixelLighting_vc10.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
PerPixelLighting_vc11.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
PerPixelLighting_vc12.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
PerPixelLighting_vc14.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
PerPixelLighting.cbp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
PerPixelLighting.vcproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
tutorial.html Update tutorial.html's in example folders 2021-03-18 21:50:11 +00:00