forked from Mirrorlandia_minetest/irrlicht
36 lines
538 B
C++
36 lines
538 B
C++
#pragma once
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namespace irr
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{
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namespace video
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{
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//! Enumeration for all vertex attributes there are.
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enum E_VERTEX_ATTRIBUTES
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{
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EVA_POSITION = 0,
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EVA_NORMAL,
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EVA_COLOR,
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EVA_TCOORD0,
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EVA_TCOORD1,
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EVA_TANGENT,
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EVA_BINORMAL,
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EVA_COUNT
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};
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//! Array holding the built in vertex attribute names
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const char* const sBuiltInVertexAttributeNames[] =
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{
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"inVertexPosition",
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"inVertexNormal",
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"inVertexColor",
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"inTexCoord0",
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"inTexCoord1",
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"inVertexTangent",
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"inVertexBinormal",
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0
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};
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} // end namespace video
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} // end namespace irr
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