irrlicht/source/Irrlicht/OpenGL
2024-02-23 21:31:33 +01:00
..
Common.h Vendor GL headers again 2024-02-23 21:31:33 +01:00
Driver.cpp OpenGL: Print more debug info at init time 2024-02-23 21:31:33 +01:00
Driver.h OpenGL: Print more debug info at init time 2024-02-23 21:31:33 +01:00
ExtensionHandler.cpp OpenGL: Print more debug info at init time 2024-02-23 21:31:33 +01:00
ExtensionHandler.h OpenGL: Print more debug info at init time 2024-02-23 21:31:33 +01:00
FixedPipelineRenderer.cpp Rename SMaterial::TextureLayer -> SMaterial::TextureLayers 2023-07-16 13:02:48 +02:00
FixedPipelineRenderer.h OpenGL3: Drop unused material property uniforms 2023-04-07 17:42:54 +02:00
MaterialRenderer.cpp Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
MaterialRenderer.h Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
Renderer2D.cpp Rename SMaterial::TextureLayer -> SMaterial::TextureLayers 2023-07-16 13:02:48 +02:00
Renderer2D.h Fix line endings in the new driver 2023-03-25 11:11:09 +03:00