forked from Mirrorlandia_minetest/irrlicht
2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
30 lines
912 B
XML
30 lines
912 B
XML
<?xml version="1.0"?>
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<config>
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<!--This is a config file for the Irrlicht Engine Mesh Viewer.-->
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<startUpModel file="dwarf.x" />
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<messageText caption="Irrlicht Engine Mesh Viewer">Welcome to the Mesh Viewer of the "Irrlicht Engine"!.
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This program is able to load and display all 3D geometry and models the Irrlicht Engine can.
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Controls: Left mouse to rotate, right mouse to move, both buttons to zoom. Escape to Stop FPS Camera
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Supported formats are:
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- Irrlicht scene and mesh formats (.irr, .irrmesh, .xml)
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- 3D Studio (.3ds)
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- Blitz3D (.b3d)
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- COLLADA 1.2/1.3 (.dae, .xml)
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- Cartography shop 4 (.csm)
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- DirectX (.x)
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- DeleD (.dmf)
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- Maya (.obj)
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- Milkshape (.ms3d)
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- My3D (.my3D)
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- OCT (.oct)
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- Ogre3d (.mesh)
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- Pulsar LMTools (.lmts)
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- Quake 3 levels (.bsp)
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- Quake 2 models (.md2)
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- Stanford Triangle (.ply)
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- Stereolithography format (.stl)
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</messageText>
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</config>
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