irrlicht/media/opengl.psh
cutealien 2ae2a551a6 Merging r5975 through r6036 from trunk to ogl-es branch.
GLES drivers adapted, but only did make compile-tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00

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!!ARBfp1.0
# part of the Irrlicht Engine Shader example.
# Please note that these example shaders don't do anything really useful.
# They only demonstrate that shaders can be used in Irrlicht.
#Input
ATTRIB inTexCoord = fragment.texcoord; # texture coordinates
ATTRIB inColor = fragment.color.primary; # interpolated diffuse color
#Output
OUTPUT outColor = result.color;
TEMP texelColor;
TEMP tmp;
TXP texelColor, inTexCoord, texture, 2D;
ADD tmp, inColor, inColor; # mulitply with color
MUL texelColor, texelColor, tmp; # mulitply with color
ADD outColor, texelColor, texelColor; # make it brighter and store result
END