irrlicht/source/Irrlicht/CNSOGLManager.h
JosiahWI 59fc4401f1 Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
2022-10-15 01:09:09 +02:00

76 lines
1.8 KiB
Objective-C

// Copyright (C) 2014 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#ifndef __C_NSOGL_MANAGER_H_INCLUDED__
#define __C_NSOGL_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_NSOGL_MANAGER_
#include "SIrrCreationParameters.h"
#include "SExposedVideoData.h"
#include "IContextManager.h"
#include "SColor.h"
#import <AppKit/NSOpenGL.h>
namespace irr
{
namespace video
{
// NSOpenGL manager.
class CNSOGLManager : public IContextManager
{
public:
//! Constructor.
CNSOGLManager();
//! Destructor
~CNSOGLManager();
// Initialize
bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) override;
// Terminate
void terminate() override;
// Create surface.
bool generateSurface() override;
// Destroy surface.
void destroySurface() override;
// Create context.
bool generateContext() override;
// Destroy EGL context.
void destroyContext() override;
//! Get current context
const SExposedVideoData& getContext() const;
//! Change render context, disable old and activate new defined by videoData
bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) override;
// Get procedure address.
void* getProcAddress(const std::string &procName) override;
// Swap buffers.
bool swapBuffers() override;
private:
SIrrlichtCreationParameters Params;
SExposedVideoData PrimaryContext;
SExposedVideoData CurrentContext;
NSOpenGLPixelFormat* PixelFormat;
};
}
}
#endif
#endif