irrlicht/examples/10.Shaders
cutealien 35a0c4df8f Enhance shader material to show how to pass material values
Also document that gl_FrontMaterial is no longer supported in Irrlicht 1.9 (this has been the case for a few years, I just never noticed this was changed as I never even knew that was possible in the past...). Will keep it that way is it's definitely going in the right direction (getting rid of legacy support and going towards OpenGL core instead),

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6498 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-06-24 15:42:31 +00:00
..
Shaders.xcodeproj MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
main.cpp Enhance shader material to show how to pass material values 2023-06-24 15:42:31 +00:00
Makefile Remove CPPFLAG -I/usr/X11R6/include in all example Makefiles 2022-01-09 15:50:41 +00:00
Shaders_vc10.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc11.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc12.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc14.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc16.vcxproj vs2019 projectfiles 2022-05-03 21:26:24 +00:00
Shaders_vc17.vcxproj Add VC17 (VS 2022) project files and solutions 2022-11-19 14:22:50 +00:00
Shaders.cbp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders.vcproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
tutorial.html Update tutorial.html's in example folders 2021-03-18 21:50:11 +00:00