forked from Mirrorlandia_minetest/irrlicht
5ececc7d29
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately. |
||
---|---|---|
.. | ||
Common.h | ||
Driver.cpp | ||
Driver.h | ||
ExtensionHandler.cpp | ||
ExtensionHandler.h | ||
FixedPipelineRenderer.cpp | ||
FixedPipelineRenderer.h | ||
MaterialRenderer.cpp | ||
MaterialRenderer.h | ||
Renderer2D.cpp | ||
Renderer2D.h |