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COGLES2DetailMap.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2LightmapAdd.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2LightmapModulate.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2OneTextureBlend.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Reflection2Layer.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Reflection2Layer.vsh
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Remove more dead code (#108)
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2022-06-01 15:03:52 +02:00 |
COGLES2Renderer2D_noTex.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Renderer2D.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Renderer2D.vsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Solid2.vsh
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Remove more dead code (#108)
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2022-06-01 15:03:52 +02:00 |
COGLES2Solid2Layer.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Solid.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2Solid.vsh
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Remove more dead code (#108)
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2022-06-01 15:03:52 +02:00 |
COGLES2SphereMap.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2SphereMap.vsh
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Remove more dead code (#108)
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2022-06-01 15:03:52 +02:00 |
COGLES2TransparentAlphaChannel.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2TransparentAlphaChannelRef.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
COGLES2TransparentVertexAlpha.fsh
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Merging r5975 through r6036 from trunk to ogl-es branch.
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2020-01-03 19:05:16 +00:00 |
OneTextureBlend.fsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |
Renderer2D_noTex.fsh
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Add shaders for COpenGL3DriverBase
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2023-03-25 11:10:05 +03:00 |
Renderer2D.fsh
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Add shaders for COpenGL3DriverBase
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2023-03-25 11:10:05 +03:00 |
Renderer2D.vsh
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Add shaders for COpenGL3DriverBase
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2023-03-25 11:10:05 +03:00 |
Solid.fsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |
Solid.vsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |
TransparentAlphaChannel.fsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |
TransparentAlphaChannelRef.fsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |
TransparentVertexAlpha.fsh
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OpenGL3: Drop always-zero vSpecularColor from the shaders
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2023-04-07 17:42:54 +02:00 |