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BRNSystems
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irrlicht
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numzero
645b51a34d
OpenGL3: Use std::vector in VertexType instead of clever lifetime games
2023-10-13 11:36:52 +02:00
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Irrlicht
OpenGL3: Use std::vector in VertexType instead of clever lifetime games
2023-10-13 11:36:52 +02:00