irrlicht/source/Irrlicht/Irrlicht.cpp
engineer_apple 86dd0cde26 - BurningVideo: 0.50
- 10 year anniversary update
  - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] 
  - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable]
  - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption
  - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D
  - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE]
  - SuperTuxKart 8.0.1 playable


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 20:48:12 +00:00

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4.1 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
static const char* const copyright = "Irrlicht Engine (c) 2002-2017 Nikolaus Gebhardt"; // put string in binary
#ifdef _IRR_WINDOWS_
#include <windows.h>
#if defined(_DEBUG) && !defined(__GNUWIN32__) && !defined(_WIN32_WCE)
#include <crtdbg.h>
#endif // _DEBUG
#endif
#include "irrlicht.h"
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#include "CIrrDeviceWin32.h"
#endif
#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
#include "CIrrDeviceLinux.h"
#endif
#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
#include "CIrrDeviceOSX.h"
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include "CIrrDeviceSDL.h"
#endif
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
#include "CIrrDeviceFB.h"
#endif
#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
#include "CIrrDeviceConsole.h"
#endif
namespace irr
{
//! stub for calling createDeviceEx
IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDevice(video::E_DRIVER_TYPE driverType,
const core::dimension2d<u32>& windowSize,
u32 bits, bool fullscreen,
bool stencilbuffer, bool vsync, IEventReceiver* res)
{
(void)copyright; // prevent unused variable warning
SIrrlichtCreationParameters p;
p.DriverType = driverType;
p.WindowSize = windowSize;
p.Bits = (u8)bits;
p.Fullscreen = fullscreen;
p.Stencilbuffer = stencilbuffer;
p.Vsync = vsync;
p.EventReceiver = res;
return createDeviceEx(p);
}
#if defined(IRRLICHT_FREE_CANVAS)
extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& _params)
{
SIrrlichtCreationParameters params = _params;
params.WindowResizable = true;
#else
extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& params)
{
#endif
IrrlichtDevice* dev = 0;
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
if (params.DeviceType == EIDT_WIN32 || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceWin32(params);
#endif
#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
if (params.DeviceType == EIDT_OSX || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceMacOSX(params);
#endif
#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
if (params.DeviceType == EIDT_X11 || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceLinux(params);
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (params.DeviceType == EIDT_SDL || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceSDL(params);
#endif
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
if (params.DeviceType == EIDT_FRAMEBUFFER || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceFB(params);
#endif
#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
if (params.DeviceType == EIDT_CONSOLE || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceConsole(params);
#endif
if (dev && !dev->getVideoDriver() && params.DriverType != video::EDT_NULL)
{
dev->closeDevice(); // destroy window
dev->run(); // consume quit message
dev->drop();
dev = 0;
}
return dev;
}
namespace core
{
const matrix4 IdentityMatrix(matrix4::EM4CONST_IDENTITY);
irr::core::stringc LOCALE_DECIMAL_POINTS(".");
}
namespace video
{
SMaterial IdentityMaterial;
u32 MATERIAL_MAX_TEXTURES_USED = MATERIAL_MAX_TEXTURES;
}
} // end namespace irr
#if defined(_IRR_WINDOWS_API_) && !defined(_IRR_STATIC_LIB_)
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved )
{
// _crtBreakAlloc = 139;
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
#if defined(_DEBUG) && !defined(__GNUWIN32__) && !defined(__BORLANDC__) && !defined (_WIN32_WCE) && !defined (_IRR_XBOX_PLATFORM_)
_CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF | _CRTDBG_ALLOC_MEM_DF);
#endif
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#endif // defined(_IRR_WINDOWS_)