forked from Mirrorlandia_minetest/irrlicht
d03881b83a
setTexture functions for single textures (more or less the usual case) IRenderTarget no longer need memory allocations on each call. Also calling IRenderTarget::setTexture with a nullpointer no longer sets a rendertarget with an array which contains a single nullpointer but clears the array instead. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6243 dfc29bdd-3216-0410-991c-e03cc46cb475
74 lines
1.7 KiB
C++
74 lines
1.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __C_SOFTWARE_TEXTURE_H_INCLUDED__
|
|
#define __C_SOFTWARE_TEXTURE_H_INCLUDED__
|
|
|
|
#include "ITexture.h"
|
|
#include "IRenderTarget.h"
|
|
#include "CImage.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
class CSoftwareDriver;
|
|
|
|
/*!
|
|
interface for a Video Driver dependent Texture.
|
|
*/
|
|
class CSoftwareTexture : public ITexture
|
|
{
|
|
public:
|
|
|
|
//! constructor
|
|
CSoftwareTexture(IImage* surface, const io::path& name, bool renderTarget=false);
|
|
|
|
//! destructor
|
|
virtual ~CSoftwareTexture();
|
|
|
|
//! lock function
|
|
virtual void* lock(E_TEXTURE_LOCK_MODE mode = ETLM_READ_WRITE, u32 mipmapLevel=0, u32 layer = 0, E_TEXTURE_LOCK_FLAGS lockFlags = ETLF_FLIP_Y_UP_RTT) _IRR_OVERRIDE_;
|
|
|
|
//! unlock function
|
|
virtual void unlock() _IRR_OVERRIDE_;
|
|
|
|
//! returns unoptimized surface
|
|
virtual CImage* getImage();
|
|
|
|
//! returns texture surface
|
|
virtual CImage* getTexture();
|
|
|
|
virtual void regenerateMipMapLevels(void* data = 0, u32 layer = 0) _IRR_OVERRIDE_;
|
|
|
|
private:
|
|
CImage* Image;
|
|
CImage* Texture;
|
|
};
|
|
|
|
/*!
|
|
interface for a Video Driver dependent render target.
|
|
*/
|
|
class CSoftwareRenderTarget : public IRenderTarget
|
|
{
|
|
public:
|
|
CSoftwareRenderTarget(CSoftwareDriver* driver);
|
|
virtual ~CSoftwareRenderTarget();
|
|
|
|
virtual void setTextures(ITexture* const * textures, u32 numTextures, ITexture* depthStencil, const E_CUBE_SURFACE* cubeSurfaces, u32 numCubeSurfaces) _IRR_OVERRIDE_;
|
|
|
|
ITexture* getTexture() const;
|
|
|
|
protected:
|
|
CSoftwareDriver* Driver;
|
|
};
|
|
|
|
|
|
} // end namespace video
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|