forked from Mirrorlandia_minetest/irrlicht
3285a0147a
- allow ICameraSceneNode to accept any values and correct in buildCameraLookAtMatrixLH with normalize_camera_direction. if disabled defaults to the current v1.9 normalize b) add initial Rotation to MayaCamera Constructor default 0,0 c) switchToMayaCamera in Examples. Clones FPSCamera default disabled git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6366 dfc29bdd-3216-0410-991c-e03cc46cb475 |
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.. | ||
main.cpp | ||
Makefile | ||
PostProcessing_vc10.vcxproj | ||
PostProcessing_vc11.vcxproj | ||
PostProcessing_vc12.vcxproj | ||
PostProcessing_vc14.vcxproj | ||
PostProcessing.cbp | ||
tutorial.html |