forked from Mirrorlandia_minetest/irrlicht
9e0189019e
Instead of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __E_MATERIAL_FLAGS_H_INCLUDED__
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#define __E_MATERIAL_FLAGS_H_INCLUDED__
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namespace irr
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{
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namespace video
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{
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//! Material flags
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enum E_MATERIAL_FLAG
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{
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//! Corresponds to SMaterial::Wireframe.
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EMF_WIREFRAME = 0x1,
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//! Corresponds to SMaterial::PointCloud.
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EMF_POINTCLOUD = 0x2,
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//! Corresponds to SMaterial::GouraudShading.
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EMF_GOURAUD_SHADING = 0x4,
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//! Corresponds to SMaterial::Lighting.
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EMF_LIGHTING = 0x8,
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//! Corresponds to SMaterial::ZBuffer.
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EMF_ZBUFFER = 0x10,
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//! Corresponds to SMaterial::ZWriteEnable.
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EMF_ZWRITE_ENABLE = 0x20,
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//! Corresponds to SMaterial::BackfaceCulling.
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EMF_BACK_FACE_CULLING = 0x40,
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//! Corresponds to SMaterial::FrontfaceCulling.
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EMF_FRONT_FACE_CULLING = 0x80,
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//! Corresponds to SMaterialLayer::BilinearFilter.
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EMF_BILINEAR_FILTER = 0x100,
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//! Corresponds to SMaterialLayer::TrilinearFilter.
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EMF_TRILINEAR_FILTER = 0x200,
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//! Corresponds to SMaterialLayer::AnisotropicFilter.
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EMF_ANISOTROPIC_FILTER = 0x400,
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//! Corresponds to SMaterial::FogEnable.
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EMF_FOG_ENABLE = 0x800,
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//! Corresponds to SMaterial::NormalizeNormals.
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EMF_NORMALIZE_NORMALS = 0x1000,
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//! Corresponds to SMaterialLayer::TextureWrapU, TextureWrapV and
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//! TextureWrapW.
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EMF_TEXTURE_WRAP = 0x2000,
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//! Corresponds to SMaterial::AntiAliasing.
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EMF_ANTI_ALIASING = 0x4000,
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//! Corresponds to SMaterial::ColorMask.
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EMF_COLOR_MASK = 0x8000,
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//! Corresponds to SMaterial::ColorMaterial.
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EMF_COLOR_MATERIAL = 0x10000,
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//! Corresponds to SMaterial::UseMipMaps.
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EMF_USE_MIP_MAPS = 0x20000,
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//! Corresponds to SMaterial::BlendOperation.
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EMF_BLEND_OPERATION = 0x40000,
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//! Corresponds to SMaterial::PolygonOffsetFactor, PolygonOffsetDirection,
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//! PolygonOffsetDepthBias and PolygonOffsetSlopeScale.
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EMF_POLYGON_OFFSET = 0x80000,
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//! Corresponds to SMaterial::BlendFactor.
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EMF_BLEND_FACTOR = 0x100000,
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};
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} // end namespace video
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} // end namespace irr
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#endif // __E_MATERIAL_FLAGS_H_INCLUDED__
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