..
COGLES2OneTextureBlend.fsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
COGLES2Renderer2D_noTex.fsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
COGLES2Renderer2D.fsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
COGLES2Renderer2D.vsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
COGLES2Solid.fsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
COGLES2Solid.vsh
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COGLES2TransparentAlphaChannel.fsh
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COGLES2TransparentAlphaChannelRef.fsh
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COGLES2TransparentVertexAlpha.fsh
Merging r5975 through r6036 from trunk to ogl-es branch.
2020-01-03 19:05:16 +00:00
OneTextureBlend.fsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
Renderer2D_noTex.fsh
Add shaders for COpenGL3DriverBase
2023-03-25 11:10:05 +03:00
Renderer2D.fsh
Add shaders for COpenGL3DriverBase
2023-03-25 11:10:05 +03:00
Renderer2D.vsh
Add shaders for COpenGL3DriverBase
2023-03-25 11:10:05 +03:00
Solid.fsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
Solid.vsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
TransparentAlphaChannel.fsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
TransparentAlphaChannelRef.fsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
TransparentVertexAlpha.fsh
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00