irrlicht/source/Irrlicht/CEmptySceneNode.cpp
Vitaliy 9954667c45
Cleanup line endings (#245)
The exact commands to make this commit were:

git reset --hard origin/master
find -type f |  # list all regular files
  grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' |  # filter for text files
  xargs -n 1 -P $(nproc) sed -i 's:\s*$::'  # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00

71 lines
1.3 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CEmptySceneNode.h"
#include "ISceneManager.h"
namespace irr
{
namespace scene
{
//! constructor
CEmptySceneNode::CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id)
: ISceneNode(parent, mgr, id)
{
#ifdef _DEBUG
setDebugName("CEmptySceneNode");
#endif
setAutomaticCulling(scene::EAC_OFF);
}
//! pre render event
void CEmptySceneNode::OnRegisterSceneNode()
{
if (IsVisible)
SceneManager->registerNodeForRendering(this);
ISceneNode::OnRegisterSceneNode();
}
//! render
void CEmptySceneNode::render()
{
// do nothing
}
//! returns the axis aligned bounding box of this node
const core::aabbox3d<f32>& CEmptySceneNode::getBoundingBox() const
{
return Box;
}
//! Creates a clone of this scene node and its children.
ISceneNode* CEmptySceneNode::clone(ISceneNode* newParent, ISceneManager* newManager)
{
if (!newParent)
newParent = Parent;
if (!newManager)
newManager = SceneManager;
CEmptySceneNode* nb = new CEmptySceneNode(newParent,
newManager, ID);
nb->cloneMembers(this, newManager);
nb->Box = Box;
if ( newParent )
nb->drop();
return nb;
}
} // end namespace scene
} // end namespace irr