irrlicht/source/Irrlicht/CGLXManager.h

84 lines
2.4 KiB
C++

// Copyright (C) 2013 Christian Stehno
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#ifndef __C_GLX_MANAGER_H_INCLUDED__
#define __C_GLX_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GLX_MANAGER_
#include "SIrrCreationParameters.h"
#include "SExposedVideoData.h"
#include "IContextManager.h"
#include "SColor.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
// we can't include glx.h here, because gl.h has incompatible types with ogl es headers and it
// cause redefinition errors, thats why we use ugly trick with void* types and casts.
namespace irr
{
namespace video
{
// GLX manager.
class CGLXManager : public IContextManager
{
public:
//! Constructor.
CGLXManager(const SIrrlichtCreationParameters& params, const SExposedVideoData& videodata, int screennr);
//! Destructor
~CGLXManager();
// Initialize
virtual bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) _IRR_OVERRIDE_;
// Terminate
virtual void terminate() _IRR_OVERRIDE_;
// Create surface.
virtual bool generateSurface() _IRR_OVERRIDE_;
// Destroy surface.
virtual void destroySurface() _IRR_OVERRIDE_;
// Create context.
virtual bool generateContext() _IRR_OVERRIDE_;
// Destroy context.
virtual void destroyContext() _IRR_OVERRIDE_;
//! Get current context
virtual const SExposedVideoData& getContext() const _IRR_OVERRIDE_;
//! Change render context, disable old and activate new defined by videoData
virtual bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) _IRR_OVERRIDE_;
// Get procedure address.
virtual void* getProcAddress(const std::string &procName) _IRR_OVERRIDE_;
// Swap buffers.
virtual bool swapBuffers() _IRR_OVERRIDE_;
XVisualInfo* getVisual() const {return VisualInfo;} // return XVisualInfo
private:
SIrrlichtCreationParameters Params;
SExposedVideoData PrimaryContext;
SExposedVideoData CurrentContext;
XVisualInfo* VisualInfo;
void* glxFBConfig; // GLXFBConfig
XID GlxWin; // GLXWindow
void* libHandle; // handle to libGL.so
};
}
}
#endif
#endif