irrlicht/source/Irrlicht/CTriangleBBSelector.h
cutealien 2ae2a551a6 Merging r5975 through r6036 from trunk to ogl-es branch.
GLES drivers adapted, but only did make compile-tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00

50 lines
1.6 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_TRIANGLE_BB_SELECTOR_H_INCLUDED__
#define __C_TRIANGLE_BB_SELECTOR_H_INCLUDED__
#include "CTriangleSelector.h"
namespace irr
{
namespace scene
{
//! Stupid triangle selector without optimization
class CTriangleBBSelector : public CTriangleSelector
{
public:
//! Constructs a selector based on a mesh
CTriangleBBSelector(ISceneNode* node);
//! Gets all triangles.
virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, s32& outTriangleCount,
const core::matrix4* transform, bool useNodeTransform,
irr::core::array<SCollisionTriangleRange>* outTriangleInfo) const _IRR_OVERRIDE_;
//! Gets all triangles which lie within a specific bounding box.
virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, s32& outTriangleCount,
const core::aabbox3d<f32>& box, const core::matrix4* transform, bool useNodeTransform,
irr::core::array<SCollisionTriangleRange>* outTriangleInfo) const _IRR_OVERRIDE_;
//! Gets all triangles which have or may have contact with a 3d line.
virtual void getTriangles(core::triangle3df* triangles, s32 arraySize,
s32& outTriangleCount, const core::line3d<f32>& line,
const core::matrix4* transform, bool useNodeTransform,
irr::core::array<SCollisionTriangleRange>* outTriangleInfo) const _IRR_OVERRIDE_;
protected:
void fillTriangles() const;
};
} // end namespace scene
} // end namespace irr
#endif