irrlicht/include
HybridDog f91be59811 Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing
These antialiasing techniques have been removed in OpenGL 3.1, they were often executed by the CPU, and Minetest does not use them.
The OpenGL wiki recommends that we do not use this functionality in our program.
https://www.khronos.org/opengl/wiki/Multisampling#Smooth_antialiasing
2024-02-17 22:04:01 +01:00
..
aabbox3d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
CMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
coreutil.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
dimension2d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
EAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ECullingTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDebugSceneTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDeviceTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDriverFeatures.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
EDriverTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EFocusFlags.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EGUIAlignment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EGUIElementTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EHardwareBufferFlags.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMaterialProps.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMaterialTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMeshWriterEnums.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EPrimitiveTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EReadFileType.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ESceneNodeTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EShaderTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EVertexAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
exampleHelper.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
fast_atof.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAnimatedMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAnimatedMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IBillboardSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IBoneSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ICameraSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IContextManager.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
ICursorControl.h Spelling fixes 2023-10-15 13:36:22 +02:00
IDummyTransformationSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IEventReceiver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileArchive.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileSystem.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGPUProgrammingServices.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIButton.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUICheckBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIComboBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIEditBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIElement.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIEnvironment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFileOpenDialog.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFont.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFontBitmap.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIImageList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIListBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIScrollBar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUISkin.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUISpriteBank.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIStaticText.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUITabControl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIToolbar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IImage.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
IImageLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IImageWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IIndexBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ILogger.h Spelling fixes 2023-10-15 13:36:22 +02:00
IMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMaterialRendererServices.h Improve documentation 2023-10-15 13:45:50 +02:00
IMemoryReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshCache.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshWriter.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
IOSOperator.h Unify documentation between IOSOperator and COSOperator 2023-10-15 12:59:40 +02:00
IReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IReferenceCounted.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IRenderTarget.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrArray.h Add size_t to u32/s32 static_casts in irrArray 2023-12-17 17:02:22 +01:00
IrrCompileConfig.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
irrlicht.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IrrlichtDevice.h Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279) 2024-01-19 18:17:26 +01:00
irrMath.h Make equals method symmetric 2024-01-17 17:09:46 +01:00
irrpack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrString.h Add size_t to u32 static_casts to irrString 2023-12-17 17:02:22 +01:00
irrTypes.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
irrunpack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ISceneCollisionManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ISceneManager.h Spelling fixes 2023-10-15 13:39:42 +02:00
ISceneNode.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
IShaderConstantSetCallBack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ISkinnedMesh.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
ITexture.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
ITimer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IVertexBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IVideoDriver.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
IWriteFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
Keycodes.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
line2d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
line3d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
matrix4.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
mt_opengl.h Fix some minor issues with GL loader 2023-12-19 22:56:31 +01:00
path.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
plane3d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
position2d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
quaternion.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
rect.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
S3DVertex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SAnimatedMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SceneParameters.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SColor.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
SExposedVideoData.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SIrrCreationParameters.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMaterial.h Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing 2024-02-17 22:04:01 +01:00
SMaterialLayer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SOverrideMaterial.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SSkinMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SVertexIndex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SVertexManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SViewFrustum.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
triangle3d.h cleanup: replace remaining #ifndef #define with #pragma once 2023-10-22 12:19:14 +02:00
vector2d.h Make vector comparison operators transitive 2024-01-17 17:09:46 +01:00
vector3d.h Make vector comparison operators transitive 2024-01-17 17:09:46 +01:00