This commit is contained in:
2024-09-24 07:05:00 +02:00
parent a3fa859804
commit 78b2a2f022
2 changed files with 310 additions and 13 deletions

View File

@@ -3,7 +3,11 @@ package main
import (
"bufio"
"bytes"
"errors"
"github.com/Tnze/go-mc/nbt"
"github.com/google/uuid"
"math/rand/v2"
"time"
)
func (player *Player) sendBundleDelimiter() error {
@@ -356,6 +360,140 @@ func (player *Player) sendPlayStart() error {
}
//func (player *Player) sendMapItemData(mapId int32) error {
// mapEntry := world.m
//}
func (player *Player) sendMapItemData(mapId int32) error {
var buf bytes.Buffer
mapEntry, found := world.Maps[mapId]
if found {
mapEntry.add(&buf)
}
return player.sendPacket(0x2C, &buf)
}
func (player *Player) sendMerchantOffers(windowID int32, entity *VillagerEntity) error {
var buf bytes.Buffer
entity.addOffers(&buf, windowID)
return player.sendPacket(0x2D, &buf)
}
func (player *Player) sendEntityPositionUpdate(entity *Entity, deltas []int16) error {
if len(deltas) != 3 {
return errors.New("invalid deltas")
}
var buf bytes.Buffer
addVarint(&buf, entity.ID)
addInt16(&buf, deltas[0])
addInt16(&buf, deltas[1])
addInt16(&buf, deltas[2])
addBool(&buf, entity.onGround())
return player.sendPacket(0x2E, &buf)
}
func (player *Player) sendEntityPositionRotationUpdate(entity *Entity, deltas []int16) error {
if len(deltas) != 3 {
return errors.New("invalid deltas")
}
var buf bytes.Buffer
addVarint(&buf, entity.ID)
addInt16(&buf, deltas[0])
addInt16(&buf, deltas[1])
addInt16(&buf, deltas[2])
addByte(&buf, entity.Rotation.Yaw)
addByte(&buf, entity.Rotation.Pitch)
addBool(&buf, entity.onGround())
return player.sendPacket(0x2F, &buf)
}
func (player *Player) sendEntityRotationUpdate(entity *Entity) error {
var buf bytes.Buffer
addVarint(&buf, entity.ID)
addByte(&buf, entity.Rotation.Yaw)
addByte(&buf, entity.Rotation.Pitch)
addBool(&buf, entity.onGround())
return player.sendPacket(0x30, &buf)
}
func (player *Player) sendVehicleMove() error {
if player.Entity.Vehicle != nil {
var buf bytes.Buffer
player.Entity.Vehicle.Position.add(&buf)
addFloat32(&buf, float32(player.Entity.Vehicle.Rotation.Yaw))
addFloat32(&buf, float32(player.Entity.Vehicle.Rotation.Pitch))
return player.sendPacket(0x31, &buf)
}
return errors.New("no vehicle")
}
func (player *Player) sendBookOpen(isOffHand bool) error {
var buf bytes.Buffer
hand := int32(0)
if isOffHand {
hand = 1
}
addVarint(&buf, hand)
return player.sendPacket(0x32, &buf)
}
func (player *Player) sendOpenScreen(windowID int32, window *Window, title TextComponent) error {
var buf bytes.Buffer
addVarint(&buf, windowID)
addVarint(&buf, window.ID)
addTextComponent(&buf, title)
return player.sendPacket(0x33, &buf)
}
func (player *Player) sendOpenSignEditor(blockPosition BlockPosition, front bool) error {
var buf bytes.Buffer
blockPosition.add(&buf)
addBool(&buf, front)
return player.sendPacket(0x34, &buf)
}
//0x35 is ping to client
//0x36 is pong
func (player *Player) sendGhostRecipe(windowID uint8, recipe string) error {
var buf bytes.Buffer
addByte(&buf, windowID)
addString(&buf, recipe)
return player.sendPacket(0x37, &buf)
}
func (player *Player) sendAbilities() error {
var buf bytes.Buffer
addByte(&buf, player.Abilites.export())
addFloat32(&buf, player.FlyingSpeed)
addFloat32(&buf, player.FOVModifier)
return player.sendPacket(0x38, &buf)
}
func (player *Player) sendChatMessage(sender *Player, message string) error {
var buf bytes.Buffer
//TODO IMPLEMENT
addUUID(&buf, sender.uuid)
addVarint(&buf, sender.MessageIndex)
addBool(&buf, false)
addString(&buf, message)
addInt64(&buf, time.Now().Unix())
addInt64(&buf, rand.Int64())
//not implementing secure chat
return player.sendPacket(0x39, &buf)
}
func (player *Player) sendDeath(message TextComponent) error {
var buf bytes.Buffer
addVarint(&buf, player.Entity.ID)
addTextComponent(&buf, message)
return player.sendPacket(0x3C, &buf)
}
func (player *Player) sendRemoveFromTab(playersToRemove []uuid.UUID) error {
if len(playersToRemove) > 0 {
var buf bytes.Buffer
addVarint(&buf, int32(len(playersToRemove)))
for _, playerToRemove := range playersToRemove {
addUUID(&buf, playerToRemove)
}
return player.sendPacket(0x3D, &buf)
}
return errors.New("no playersToRemove")
}