Something
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parent
a6a7a94c20
commit
9e86b56442
5
main.go
5
main.go
@ -380,7 +380,7 @@ func handleRequest(conn net.Conn) {
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break
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}
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// Handle block entity query logic here
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player.queryBlockEntityTag(transactionID, position)
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//player.queryBlockEntityTag(transactionID, position)
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case 0x02: // Change Difficulty
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difficulty, err := packetData.ReadByte()
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@ -403,7 +403,8 @@ func handleRequest(conn net.Conn) {
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break
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}
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// Acknowledge message logic here
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player.acknowledgeMessage(messageCount)
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messageCount = messageCount
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//player.acknowledgeMessage(messageCount)
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case 0x04, 0x05: // Chat Command & Signed Chat Command
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command, err := receiveString(packetData)
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30
structs.go
30
structs.go
@ -503,6 +503,36 @@ type ItemStack struct {
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MaxCount int32
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}
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// WriteToBuffer serializes the ItemStack to a bytes.Buffer
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func (i *ItemStack) WriteToBuffer(buf *bytes.Buffer) error {
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// Add Item Count as VarInt
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addVarint(buf, i.Count)
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// Add optional fields only if Count > 0
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if i.Count > 0 {
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// Add ItemID as VarInt
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addVarint(buf, i.ItemID)
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// Add Number of components to add as VarInt
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addVarint(buf, int32(len(i.ComponentsToAdd)))
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for k, v := range i.ComponentsToAdd {
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addVarint(buf, k)
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// Customize based on an actual type of 'v'
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if strVal, ok := v.(string); ok {
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addVarint(buf, int32(len(strVal)))
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addString(buf, strVal)
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}
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}
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// Add Number of components to remove as VarInt
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addVarint(buf, int32(len(i.ComponentsToRemove)))
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for _, v := range i.ComponentsToRemove {
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addVarint(buf, v)
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}
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}
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return nil
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}
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func (slot *ItemStack) IsEmpty() bool {
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return slot.Count == 0
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}
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