2024-08-22 19:33:17 +02:00
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package main
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import (
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"bufio"
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"bytes"
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"compress/zlib"
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"crypto/md5"
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"encoding/binary"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"math"
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"strings"
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"time"
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)
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// Decompress function using zlib
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func decompress(data []byte) ([]byte, error) {
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reader, err := zlib.NewReader(bytes.NewReader(data))
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if err != nil {
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return nil, err
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}
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defer func(reader io.ReadCloser) {
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_ = reader.Close()
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}(reader)
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var decompressedData bytes.Buffer
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_, err = io.Copy(&decompressedData, reader)
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if err != nil {
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return nil, err
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}
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return decompressedData.Bytes(), nil
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}
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// Compress function using zlib
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func compress(data []byte) ([]byte, error) {
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var compressedData bytes.Buffer
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writer := zlib.NewWriter(&compressedData)
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_, err := writer.Write(data)
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if err != nil {
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return nil, err
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}
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err = writer.Close()
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if err != nil {
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return nil, err
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}
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return compressedData.Bytes(), nil
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}
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func readPacket(reader *bufio.Reader, threshold int32) (packetID int32, packetData []byte, packetLength int, err error) {
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packetLengthTemp, _, err := readVarint(reader)
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if err != nil {
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return
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}
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packetLength = packetLengthTemp
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packetData = make([]byte, packetLength)
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n, err := io.ReadFull(reader, packetData)
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if err != nil {
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return
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}
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if n != packetLength {
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err = errors.New("packet read length mismatch")
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return
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}
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var dataLength int
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if threshold > 0 {
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n, dataLengthTemp := receiveVarint(packetData)
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packetData = packetData[n:]
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dataLength = int(dataLengthTemp)
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}
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// If dataLength > 0, it means the packet is compressed
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if dataLength > 0 {
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packetData, err = decompress(packetData)
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if err != nil {
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return
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}
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}
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n, packetID = receiveVarint(packetData)
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2024-08-23 12:19:44 +02:00
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packetLength = len(packetData)
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2024-08-22 19:33:17 +02:00
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packetLength -= n
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packetData = packetData[n:]
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return
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}
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func createPacket(packetID int32, packetData []byte, threshold int32, startedCompression bool) ([]byte, error) {
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var dataBuffer []byte
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2024-08-23 12:19:44 +02:00
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addVarint(&dataBuffer, packetID) // Add the Packet ID as a VarInt
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dataBuffer = append(dataBuffer, packetData...) // Append the packet data
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2024-08-22 19:33:17 +02:00
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var outBuffer []byte
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2024-08-23 12:19:44 +02:00
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var outTempBuffer []byte
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length := int32(len(dataBuffer)) // Get the length of the uncompressed packet
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2024-08-22 19:33:17 +02:00
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if startedCompression {
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if threshold > 0 && length >= threshold {
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2024-08-23 12:19:44 +02:00
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// Compress the packet if the length is greater than or equal to the threshold
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2024-08-22 19:33:17 +02:00
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compressedData, err := compress(dataBuffer)
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if err != nil {
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return nil, err
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}
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dataBuffer = compressedData
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2024-08-23 12:19:44 +02:00
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// Add the uncompressed length to outTempBuffer
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addVarint(&outTempBuffer, length)
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2024-08-22 19:33:17 +02:00
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} else {
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2024-08-23 12:19:44 +02:00
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// If not compressing (length < threshold), set Data Length to 0
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addVarint(&outTempBuffer, 0)
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2024-08-22 19:33:17 +02:00
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}
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}
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2024-08-23 12:19:44 +02:00
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// Append the (compressed or uncompressed) data buffer to outTempBuffer
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outTempBuffer = append(outTempBuffer, dataBuffer...)
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2024-08-22 19:33:17 +02:00
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2024-08-23 12:19:44 +02:00
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// Add the total packet length to outBuffer
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addVarint(&outBuffer, int32(len(outTempBuffer)))
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outBuffer = append(outBuffer, outTempBuffer...)
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2024-08-22 19:33:17 +02:00
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2024-08-23 12:19:44 +02:00
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// Return the final packet data
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2024-08-22 19:33:17 +02:00
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return outBuffer, nil
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}
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func addString(buffer *[]byte, str string) {
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length := len(str)
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addVarint(buffer, int32(length))
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*buffer = append(*buffer, str...)
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}
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// Reads a VarInt from a bufio.Reader and returns the decoded value, the length read, and an error if any.
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// Only negative values are transformed similar to Java's implementation.
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func readVarint(r *bufio.Reader) (value int, length int, err error) {
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var position uint
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value = 0
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for {
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currentByte, err := r.ReadByte()
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if err != nil {
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return 0, length, err
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}
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value |= int(currentByte&0x7F) << position
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length++
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if (currentByte & 0x80) == 0 {
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break
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}
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position += 7
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if position >= 32 {
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return 0, length, fmt.Errorf("VarInt is too big")
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}
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}
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return value, length, nil
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}
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// Decodes a VarInt from the byte slice.
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// This function handles the decoding in a manner similar to Java's VarInt,
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// correctly managing positive and negative values.
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func receiveVarint(b []byte) (currentOffset int, value int32) {
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var shift uint
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for {
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byteValue := b[currentOffset]
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currentOffset++
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value |= int32(byteValue&0x7F) << shift
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if (byteValue & 0x80) == 0 {
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// Apply sign extension for negative values
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break
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}
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shift += 7
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if shift >= 32 {
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panic("VarInt is too big")
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}
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}
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return
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}
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func addVarint(buffer *[]byte, value int32) {
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for {
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// Extract the lower 7 bits of the value
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temp := byte(value & 0x7F)
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value >>= 7
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// If the value is not zero or if there are more bytes to encode
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if value != 0 && value != -1 {
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temp |= 0x80 // Set the continuation bit
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} else {
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temp &= 0x7F // Clear the continuation bit if we're done
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}
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// Append the byte to the buffer
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addByte(buffer, temp)
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// Break the loop if no more continuation bit is set
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if (temp & 0x80) == 0 {
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break
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}
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}
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}
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func addVarlong(buffer *[]byte, value int64) {
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for {
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temp := byte(value & 0x7F) // Get the last 7 bits
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value >>= 7
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if value != 0 && value != -1 {
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temp |= 0x80 // Set the continuation bit
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}
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addByte(buffer, temp)
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if temp&0x80 == 0 {
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break
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}
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}
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}
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// Decodes a VarLong from the byte slice.
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func receiveVarlong(b []byte) (currentOffset int, value int64) {
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var shift uint
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for {
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byteValue := b[currentOffset]
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currentOffset++
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value |= int64(byteValue&0x7F) << shift
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if (byteValue & 0x80) == 0 {
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// Sign extension for negative values
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if shift < 32 {
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value |= -1 << shift
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}
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break
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}
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shift += 7
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if shift >= 32 {
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panic("VarLong is too big")
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}
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}
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return
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}
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func addByte(buffer *[]byte, byte byte) {
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*buffer = append(*buffer, byte)
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}
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func receiveBool(buffer []byte) (currentOffset int, boolean bool) {
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boolean = buffer[0] == 1
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currentOffset = 1
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return
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}
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func addBool(buffer *[]byte, bool bool) {
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var boolByte byte
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boolByte = 0x00
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if bool {
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boolByte = 0x01
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}
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*buffer = append(*buffer, boolByte)
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}
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func constructOfflinePlayerUUID(username string) (dataArray []byte) {
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data := md5.Sum([]byte("OfflinePlayer:" + username))
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dataArray = data[:]
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// Set the version to 3 -> Name based md5 hash
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dataArray[6] = (dataArray[6] & 0x0f) | 0x30
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// IETF variant
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dataArray[8] = (dataArray[8] & 0x3f) | 0x80
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return dataArray
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}
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func createOfflineLoginPacket(username string, threshold int32) (outBuffer []byte, err error) {
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addString(&outBuffer, username)
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outBuffer = append(outBuffer, constructOfflinePlayerUUID(username)...)
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outBuffer, err = createPacket(0, outBuffer, threshold, false)
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return
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}
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func createClientBrandPacket(brand string, threshold int32, startedCompression bool) (outBuffer []byte, err error) {
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addString(&outBuffer, "minecraft:brand")
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addString(&outBuffer, brand)
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outBuffer, err = createPacket(2, outBuffer, threshold, startedCompression)
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return
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}
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func createConfirmLoginPacket(threshold int32, startedCompression bool) (packet []byte, err error) {
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packet, err = createPacket(3, []byte{}, threshold, startedCompression)
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return
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}
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func createStatusRequestPacket(threshold int32) (packet []byte, err error) {
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packet, err = createPacket(0, []byte{}, threshold, false)
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return
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}
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func addUint16(buffer *[]byte, value uint16) {
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*buffer = binary.BigEndian.AppendUint16(*buffer, value)
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}
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func addInt64(buffer *[]byte, value int64) {
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*buffer = binary.BigEndian.AppendUint64(*buffer, uint64(value))
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}
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func receiveFloat32(b []byte) (currentOffset int, value float32) {
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value = math.Float32frombits(binary.BigEndian.Uint32(b))
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currentOffset = binary.Size(value)
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return
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}
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func receiveFloat64(b []byte) (currentOffset int, value float64) {
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value = math.Float64frombits(binary.BigEndian.Uint64(b))
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currentOffset = binary.Size(value)
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return
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}
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func receiveInt32(b []byte) (currentOffset int, value int32) {
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value = int32(binary.BigEndian.Uint32(b))
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currentOffset = binary.Size(value)
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return
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}
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func receiveInt64(b []byte) (currentOffset int, value int64) {
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value = int64(binary.BigEndian.Uint64(b))
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currentOffset = binary.Size(value)
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return
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}
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func receiveByte(b []byte) (currentOffset int, value byte) {
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value = b[0]
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currentOffset = binary.Size(value)
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return
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}
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func receivePosition(b []byte) (currentOffset int, position Position) {
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encoded := binary.BigEndian.Uint64(b)
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x, y, z := DecodePosition(encoded)
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position = Position{X: x, Y: y, Z: z}
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currentOffset = binary.Size(encoded)
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return
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}
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func DecodePosition(encoded uint64) (x int32, y int16, z int32) {
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// Extract x, y, z from encoded value
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x = int32((encoded >> 38) & 0x3FFFFFF)
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y = int16(encoded & 0xFFF)
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z = int32((encoded >> 12) & 0x3FFFFFF)
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// Adjust for sign
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if x >= 1<<25 {
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x -= 1 << 26
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}
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if y >= 1<<11 {
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y -= 1 << 12
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}
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if z >= 1<<25 {
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z -= 1 << 26
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}
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return
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}
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func createHandshakePacket(version int32, address string, port uint16, nextState int32, threshold int32) (outBuffer []byte, err error) {
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addVarint(&outBuffer, version)
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addString(&outBuffer, address)
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addUint16(&outBuffer, port)
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addVarint(&outBuffer, nextState)
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outBuffer, err = createPacket(0, outBuffer, threshold, false)
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return
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}
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func createTeleportConfirmPacket(teleportID int32, threshold int32, startedCompression bool) (outBuffer []byte, err error) {
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addVarint(&outBuffer, teleportID)
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outBuffer, err = createPacket(0, outBuffer, threshold, startedCompression)
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return
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}
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func receiveString(buf []byte) (currentOffset int, strOut string) {
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n, stringLen := receiveVarint(buf)
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currentOffset = n
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strOut = string(buf[currentOffset : currentOffset+int(stringLen)])
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currentOffset += int(stringLen)
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return
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}
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func receiveTextComponent(buf []byte) (currentOffset int, component TextComponent, err error) {
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currentOffset, jsonString := receiveString(buf)
|
|
|
|
if strings.ContainsAny(jsonString, "") {
|
|
|
|
}
|
|
|
|
jsonDecoderText := json.NewDecoder(strings.NewReader(jsonString))
|
|
|
|
err = jsonDecoderText.Decode(&component)
|
|
|
|
if err != nil {
|
|
|
|
err = nil
|
|
|
|
component.Text = jsonString
|
|
|
|
component.CleanText = cleanMinecraftFormatting(jsonString)
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func createEnabledDatapacksPacket(datapacks []DatapackInfo, threshold int32, startedCompression bool) (outBuffer []byte, err error) {
|
|
|
|
addVarint(&outBuffer, int32(len(datapacks)))
|
|
|
|
for _, datapack := range datapacks {
|
|
|
|
addString(&outBuffer, datapack.Namespace)
|
|
|
|
addString(&outBuffer, datapack.ID)
|
|
|
|
addString(&outBuffer, datapack.Version)
|
|
|
|
}
|
|
|
|
outBuffer, err = createPacket(0x07, outBuffer, threshold, startedCompression)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func createChatMessagePacket(message string, threshold int32, startedCompression bool) (outBuffer []byte, err error) {
|
|
|
|
addString(&outBuffer, message)
|
|
|
|
addInt64(&outBuffer, time.Now().Unix())
|
|
|
|
addInt64(&outBuffer, time.Now().Unix())
|
|
|
|
addBool(&outBuffer, false)
|
|
|
|
addVarint(&outBuffer, 0)
|
|
|
|
addByte(&outBuffer, 0)
|
|
|
|
addByte(&outBuffer, 0)
|
|
|
|
addByte(&outBuffer, 0)
|
|
|
|
outBuffer, err = createPacket(0x06, outBuffer, threshold, startedCompression)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func decodeEnabledDatapacks(buf []byte) (currentOffset int, outPacks []DatapackInfo) {
|
|
|
|
currentOffset, datapackCount := receiveVarint(buf)
|
|
|
|
for i := 0; i < int(datapackCount); i++ {
|
|
|
|
nextOffset, namespace := receiveString(buf[currentOffset:])
|
|
|
|
currentOffset += nextOffset
|
|
|
|
nextOffset, ID := receiveString(buf[currentOffset:])
|
|
|
|
currentOffset += nextOffset
|
|
|
|
nextOffset, version := receiveString(buf[currentOffset:])
|
|
|
|
currentOffset += nextOffset
|
|
|
|
enabledDatapack := DatapackInfo{
|
|
|
|
Namespace: namespace,
|
|
|
|
ID: ID,
|
|
|
|
Version: version,
|
|
|
|
}
|
|
|
|
outPacks = append(outPacks, enabledDatapack)
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func createClientInformationPacket(locale string, renderDistance byte, chatMode int32, colors bool, skinParts byte, mainLeftHand bool, textFiltering bool, serverListing bool, threshold int32, startedCompression bool) (outBuffer []byte, err error) {
|
|
|
|
var mainHand int32
|
|
|
|
if mainLeftHand {
|
|
|
|
mainHand = 0
|
|
|
|
} else {
|
|
|
|
mainHand = 1
|
|
|
|
}
|
|
|
|
addString(&outBuffer, locale)
|
|
|
|
addByte(&outBuffer, renderDistance)
|
|
|
|
addVarint(&outBuffer, chatMode)
|
|
|
|
addBool(&outBuffer, colors)
|
|
|
|
addByte(&outBuffer, skinParts)
|
|
|
|
addVarint(&outBuffer, mainHand)
|
|
|
|
addBool(&outBuffer, textFiltering)
|
|
|
|
addBool(&outBuffer, serverListing)
|
|
|
|
outBuffer, err = createPacket(0, outBuffer, threshold, startedCompression)
|
|
|
|
return
|
|
|
|
}
|