2010-12-25 00:54:39 +01:00
|
|
|
#include "materials.h"
|
|
|
|
|
|
|
|
#define MATERIAL_PROPERTIES_COUNT 256
|
|
|
|
|
|
|
|
// These correspond to the CONTENT_* constants
|
|
|
|
MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
|
|
|
|
|
|
|
|
bool g_material_properties_initialized = false;
|
|
|
|
|
|
|
|
void setStoneLikeDiggingProperties(u8 material, float toughness)
|
|
|
|
{
|
|
|
|
g_material_properties[material].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 15.0*toughness, 0));
|
2010-12-25 01:33:41 +01:00
|
|
|
|
2010-12-25 00:54:39 +01:00
|
|
|
g_material_properties[material].setDiggingProperties("WPick",
|
|
|
|
DiggingProperties(true, 2.0*toughness, 65535./20.*toughness));
|
|
|
|
g_material_properties[material].setDiggingProperties("STPick",
|
|
|
|
DiggingProperties(true, 1.0*toughness, 65535./50.*toughness));
|
2010-12-25 01:33:41 +01:00
|
|
|
|
|
|
|
/*g_material_properties[material].setDiggingProperties("MesePick",
|
|
|
|
DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
|
2010-12-25 00:54:39 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void initializeMaterialProperties()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
Now, the g_material_properties array is already initialized
|
|
|
|
by the constructors to such that no digging is possible.
|
|
|
|
|
|
|
|
Add some digging properties to them.
|
|
|
|
*/
|
|
|
|
|
|
|
|
setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_GRASS].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 0.5, 0));
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_TORCH].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 0.0, 0));
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_TREE].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 1.5, 0));
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_LEAVES].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 0.5, 0));
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_GRASS_FOOTSTEPS].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 0.5, 0));
|
|
|
|
|
|
|
|
setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_MUD].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 0.5, 0));
|
|
|
|
|
|
|
|
setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
|
|
|
|
|
|
|
|
g_material_properties[CONTENT_WOOD].setDiggingProperties("",
|
|
|
|
DiggingProperties(true, 1.0, 0));
|
2010-12-25 01:33:41 +01:00
|
|
|
|
|
|
|
/*
|
|
|
|
Add MesePick to everything
|
|
|
|
*/
|
|
|
|
for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
|
|
|
|
{
|
|
|
|
g_material_properties[i].setDiggingProperties("MesePick",
|
|
|
|
DiggingProperties(true, 0.0, 65535./20.));
|
|
|
|
}
|
2010-12-25 00:54:39 +01:00
|
|
|
|
|
|
|
g_material_properties_initialized = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
MaterialProperties * getMaterialProperties(u8 material)
|
|
|
|
{
|
|
|
|
assert(g_material_properties_initialized);
|
|
|
|
return &g_material_properties[material];
|
|
|
|
}
|
|
|
|
|
|
|
|
DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
|
|
|
|
{
|
|
|
|
MaterialProperties *mprop = getMaterialProperties(material);
|
|
|
|
if(mprop == NULL)
|
|
|
|
// Not diggable
|
|
|
|
return DiggingProperties();
|
|
|
|
|
|
|
|
return mprop->getDiggingProperties(tool);
|
|
|
|
}
|
|
|
|
|