minetest/builtin/game/privileges.lua

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-- Minetest: builtin/privileges.lua
--
-- Privileges
--
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core.registered_privileges = {}
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function core.register_privilege(name, param)
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local function fill_defaults(def)
if def.give_to_singleplayer == nil then
def.give_to_singleplayer = true
end
if def.description == nil then
def.description = "(no description)"
end
end
local def = {}
if type(param) == "table" then
def = param
else
def = {description = param}
end
fill_defaults(def)
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core.registered_privileges[name] = def
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end
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core.register_privilege("interact", "Can interact with things and modify the world")
core.register_privilege("shout", "Can speak in chat")
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core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
core.register_privilege("privs", "Can modify privileges")
core.register_privilege("teleport", {
description = "Can use /teleport command",
give_to_singleplayer = false,
})
core.register_privilege("bring", {
description = "Can teleport other players",
give_to_singleplayer = false,
})
core.register_privilege("settime", {
description = "Can use /time",
give_to_singleplayer = false,
})
core.register_privilege("server", {
description = "Can do server maintenance stuff",
give_to_singleplayer = false,
})
core.register_privilege("protection_bypass", {
description = "Can bypass node protection in the world",
give_to_singleplayer = false,
})
core.register_privilege("ban", {
description = "Can ban and unban players",
give_to_singleplayer = false,
})
core.register_privilege("kick", {
description = "Can kick players",
give_to_singleplayer = false,
})
core.register_privilege("give", {
description = "Can use /give and /giveme",
give_to_singleplayer = false,
})
core.register_privilege("password", {
description = "Can use /setpassword and /clearpassword",
give_to_singleplayer = false,
})
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core.register_privilege("fly", {
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description = "Can fly using the free_move mode",
give_to_singleplayer = false,
})
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core.register_privilege("fast", {
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description = "Can walk fast using the fast_move mode",
give_to_singleplayer = false,
})
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core.register_privilege("noclip", {
description = "Can fly through walls",
give_to_singleplayer = false,
})
core.register_privilege("rollback", {
description = "Can use the rollback functionality",
give_to_singleplayer = false,
})
core.register_privilege("debug", {
description = "Allows enabling various debug options that may affect gameplay",
give_to_singleplayer = false,
})
core.register_can_bypass_userlimit(function(name, ip)
local privs = core.get_player_privs(name)
return privs["server"] or privs["ban"] or privs["privs"] or privs["password"]
end)