2010-11-27 00:02:21 +01:00
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#ifndef CLIENTSERVER_HEADER
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#define CLIENTSERVER_HEADER
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#define PROTOCOL_ID 0x4f457403
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enum ToClientCommand
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{
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2010-11-27 16:18:34 +01:00
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TOCLIENT_INIT = 0x10,
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2010-11-27 00:02:21 +01:00
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/*
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Server's reply to TOSERVER_INIT.
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Sent second after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 deployed version
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[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
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*/
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2010-11-27 16:18:34 +01:00
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TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
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TOCLIENT_ADDNODE = 0x21,
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TOCLIENT_REMOVENODE = 0x22,
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2010-11-27 00:02:21 +01:00
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2010-11-27 16:18:34 +01:00
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TOCLIENT_PLAYERPOS = 0x23,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N+2] v3s32 position*100
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[N+2+12] v3s32 speed*100
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[N+2+12+12] s32 pitch*100
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[N+2+12+12+4] s32 yaw*100
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*/
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2010-11-27 16:18:34 +01:00
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TOCLIENT_PLAYERINFO = 0x24,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N] char[20] name
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*/
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2010-11-27 16:18:34 +01:00
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TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used
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2010-11-27 00:02:21 +01:00
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2010-11-27 16:18:34 +01:00
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TOCLIENT_SECTORMETA = 0x26, // Not used
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] u8 sector count
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[3...] v2s16 pos + sector metadata
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*/
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2010-11-27 16:18:34 +01:00
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TOCLIENT_INVENTORY = 0x27,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] serialized inventory
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*/
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2010-11-27 16:18:34 +01:00
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TOCLIENT_OBJECTDATA = 0x28,
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2010-11-27 00:02:21 +01:00
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/*
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Sent as unreliable.
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u16 command
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u16 number of player positions
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for each player:
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v3s32 position*100
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v3s32 speed*100
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s32 pitch*100
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s32 yaw*100
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u16 count of blocks
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for each block:
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v3s16 blockpos
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block objects
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*/
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};
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enum ToServerCommand
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{
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TOSERVER_INIT=0x10,
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/*
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Sent first after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 SER_FMT_VER_HIGHEST
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[3] u8[20] player_name
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_INIT2 = 0x11,
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2010-11-27 00:02:21 +01:00
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/*
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Sent as an ACK for TOCLIENT_INIT.
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After this, the server can send data.
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[0] u16 TOSERVER_INIT2
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*/
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TOSERVER_GETBLOCK=0x20, // Not used
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2010-11-27 16:18:34 +01:00
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TOSERVER_ADDNODE = 0x21, // Not used
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TOSERVER_REMOVENODE = 0x22, // deprecated
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2010-11-27 00:02:21 +01:00
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2010-11-27 16:18:34 +01:00
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TOSERVER_PLAYERPOS = 0x23,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] v3s32 position*100
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[2+12] v3s32 speed*100
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[2+12+12] s32 pitch*100
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[2+12+12+4] s32 yaw*100
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_GOTBLOCKS = 0x24,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_DELETEDBLOCKS = 0x25,
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated
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2010-11-27 00:02:21 +01:00
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/*
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[0] u16 command
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[2] v3s16 pos
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[8] u16 i
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_CLICK_OBJECT = 0x27,
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2010-11-27 00:02:21 +01:00
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/*
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length: 13
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] v3s16 blockpos
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[9] s16 id
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[11] u16 item
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_CLICK_GROUND = 0x28,
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2010-11-27 00:02:21 +01:00
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/*
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length: 17
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] v3s16 nodepos_undersurface
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[9] v3s16 nodepos_abovesurface
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[15] u16 item
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_RELEASE = 0x29,
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2010-11-27 00:02:21 +01:00
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/*
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length: 3
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[0] u16 command
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[2] u8 button
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*/
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2010-11-27 16:18:34 +01:00
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TOSERVER_SIGNTEXT = 0x30,
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2010-11-27 00:02:21 +01:00
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/*
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u16 command
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v3s16 blockpos
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s16 id
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u16 textlen
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textdata
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*/
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};
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// Flags for TOSERVER_GETBLOCK
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#define TOSERVER_GETBLOCK_FLAG_OPTIONAL (1<<0)
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#endif
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