minetest/src/unittest/test_clientactiveobjectmgr.cpp

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "client/activeobjectmgr.h"
#include <algorithm>
#include "test.h"
#include "profiler.h"
class TestClientActiveObject : public ClientActiveObject
{
public:
TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
~TestClientActiveObject() = default;
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
virtual void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) {}
};
class TestClientActiveObjectMgr : public TestBase
{
public:
TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
const char *getName() { return "TestClientActiveObjectMgr"; }
void runTests(IGameDef *gamedef);
void testFreeID();
void testRegisterObject();
void testRemoveObject();
};
static TestClientActiveObjectMgr g_test_instance;
void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
{
TEST(testFreeID);
TEST(testRegisterObject)
TEST(testRemoveObject)
}
////////////////////////////////////////////////////////////////////////////////
void TestClientActiveObjectMgr::testFreeID()
{
client::ActiveObjectMgr caomgr;
std::vector<u16> aoids;
u16 aoid = caomgr.getFreeId();
// Ensure it's not the same id
UASSERT(caomgr.getFreeId() != aoid);
aoids.push_back(aoid);
// Register basic objects, ensure we never found
for (u8 i = 0; i < UINT8_MAX; i++) {
// Register an object
auto tcao = new TestClientActiveObject();
caomgr.registerObject(tcao);
aoids.push_back(tcao->getId());
// Ensure next id is not in registered list
UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
aoids.end());
}
caomgr.clear();
}
void TestClientActiveObjectMgr::testRegisterObject()
{
client::ActiveObjectMgr caomgr;
auto tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
u16 id = tcao->getId();
auto tcaoToCompare = caomgr.getActiveObject(id);
UASSERT(tcaoToCompare->getId() == id);
UASSERT(tcaoToCompare == tcao);
tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
caomgr.clear();
}
void TestClientActiveObjectMgr::testRemoveObject()
{
client::ActiveObjectMgr caomgr;
auto tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
u16 id = tcao->getId();
UASSERT(caomgr.getActiveObject(id) != nullptr)
caomgr.removeObject(tcao->getId());
UASSERT(caomgr.getActiveObject(id) == nullptr)
caomgr.clear();
}