minetest/src/object_properties.h

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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef OBJECT_PROPERTIES_HEADER
#define OBJECT_PROPERTIES_HEADER
#include <string>
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#include "irrlichttypes_bloated.h"
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#include <iostream>
#include <map>
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#include <vector>
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struct ObjectProperties
{
// Values are BS=1
s16 hp_max;
bool physical;
bool collideWithObjects;
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float weight;
core::aabbox3d<f32> collisionbox;
std::string visual;
std::string mesh;
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v2f visual_size;
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std::vector<std::string> textures;
std::vector<video::SColor> colors;
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v2s16 spritediv;
v2s16 initial_sprite_basepos;
bool is_visible;
bool makes_footstep_sound;
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float automatic_rotate;
f32 stepheight;
bool automatic_face_movement_dir;
f32 automatic_face_movement_dir_offset;
bool backface_culling;
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ObjectProperties();
std::string dump();
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void serialize(std::ostream &os) const;
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void deSerialize(std::istream &is);
};
#endif