minetest/games/devtest/mods/testnodes/meshes.lua

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-- Meshes
local S = minetest.get_translator("testnodes")
local ocorner_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
}
local tall_pyr_cbox = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
{ -0.375, -0.25, -0.375, 0.375, 0, 0.375},
{ -0.25, 0, -0.25, 0.25, 0.25, 0.25},
{ -0.125, 0.25, -0.125, 0.125, 0.5, 0.125}
}
}
-- Normal mesh
minetest.register_node("testnodes:mesh", {
description = S("Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes2.png"},
paramtype = "light",
collision_box = tall_pyr_cbox,
groups = {dig_immediate=3},
})
-- Facedir mesh: outer corner slope
minetest.register_node("testnodes:mesh_facedir", {
description = S("Facedir Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes.png"},
paramtype = "light",
paramtype2 = "facedir",
collision_box = ocorner_cbox,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_colorfacedir", {
description = S("Color Facedir Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes3.png"},
paramtype = "light",
paramtype2 = "colorfacedir",
palette = "testnodes_palette_facedir.png",
collision_box = ocorner_cbox,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_4dir", {
description = S("4dir Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes.png"},
paramtype = "light",
paramtype2 = "4dir",
collision_box = ocorner_cbox,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_color4dir", {
description = S("Color 4dir Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes3.png"},
paramtype = "light",
paramtype2 = "color4dir",
palette = "testnodes_palette_4dir.png",
collision_box = ocorner_cbox,
groups = {dig_immediate=3},
})
-- Wallmounted mesh: pyramid
minetest.register_node("testnodes:mesh_wallmounted", {
description = S("Wallmounted Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes2.png"},
paramtype = "light",
paramtype2 = "wallmounted",
collision_box = tall_pyr_cbox,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_colorwallmounted", {
description = S("Color Wallmounted Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes3.png"},
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "testnodes_palette_wallmounted.png",
collision_box = tall_pyr_cbox,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_double", {
description = S("Double-sized Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes2.png"},
paramtype = "light",
collision_box = tall_pyr_cbox,
visual_scale = 2,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_half", {
description = S("Half-sized Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes2.png"},
paramtype = "light",
collision_box = tall_pyr_cbox,
visual_scale = 0.5,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_waving1", {
description = S("Plantlike-waving Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#B0FFB0"},
paramtype = "light",
collision_box = tall_pyr_cbox,
waving = 1,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_waving2", {
description = S("Leaflike-waving Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#FFFFB0"},
paramtype = "light",
collision_box = tall_pyr_cbox,
waving = 2,
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_waving3", {
description = S("Liquidlike-waving Mesh Test Node"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#B0B0FF"},
paramtype = "light",
collision_box = tall_pyr_cbox,
waving = 3,
groups = {dig_immediate=3},
})