This website requires JavaScript.
Explore
Help
Register
Sign In
BRNSystems
/
minetest
Watch
1
Star
0
Fork
0
You've already forked minetest
forked from
Mirrorlandia_minetest/minetest
Code
Pull Requests
1
Activity
2f9f0c0900
minetest
/
client
/
shaders
/
default_shader
/
opengl_fragment.glsl
7 lines
77 B
Plaintext
Raw
Normal View
History
Unescape
Escape
Shaders for Android (GLES 2) (#10506) Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
varying lowp vec4 varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
void main(void)
{
Implement rendering pipeline and post-processing (#12465) Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2022-09-06 08:25:18 +02:00
gl_FragData[0] = varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
}
Copy Permalink