2012-03-11 13:54:23 +01:00
|
|
|
/*
|
2013-02-24 18:40:43 +01:00
|
|
|
Minetest
|
2013-02-24 19:38:45 +01:00
|
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
2012-03-11 13:54:23 +01:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
2012-06-05 16:56:56 +02:00
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
2012-03-11 13:54:23 +01:00
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
2012-06-05 16:56:56 +02:00
|
|
|
GNU Lesser General Public License for more details.
|
2012-03-11 13:54:23 +01:00
|
|
|
|
2012-06-05 16:56:56 +02:00
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
2012-03-11 13:54:23 +01:00
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
2018-04-17 15:54:50 +02:00
|
|
|
#include "content/subgames.h"
|
2012-03-11 13:54:23 +01:00
|
|
|
#include "porting.h"
|
|
|
|
#include "filesys.h"
|
|
|
|
#include "settings.h"
|
2012-03-11 19:45:14 +01:00
|
|
|
#include "log.h"
|
2016-03-19 17:08:24 +01:00
|
|
|
#include "util/strfnd.h"
|
2018-04-17 15:54:50 +02:00
|
|
|
#include "defaultsettings.h" // for override_default_settings
|
|
|
|
#include "mapgen/mapgen.h" // for MapgenParams
|
2015-04-01 15:01:28 +02:00
|
|
|
#include "util/string.h"
|
|
|
|
|
2013-02-15 20:13:53 +01:00
|
|
|
#ifndef SERVER
|
2018-04-17 15:54:50 +02:00
|
|
|
#include "client/tile.h" // getImagePath
|
2013-02-15 20:13:53 +01:00
|
|
|
#endif
|
2012-03-11 13:54:23 +01:00
|
|
|
|
2013-03-21 20:42:23 +01:00
|
|
|
bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
|
|
|
|
{
|
|
|
|
std::string conf_path = game_path + DIR_DELIM + "minetest.conf";
|
|
|
|
return conf.readConfigFile(conf_path.c_str());
|
|
|
|
}
|
|
|
|
|
2012-03-26 22:16:02 +02:00
|
|
|
struct GameFindPath
|
|
|
|
{
|
|
|
|
std::string path;
|
|
|
|
bool user_specific;
|
2018-04-17 15:54:50 +02:00
|
|
|
GameFindPath(const std::string &path, bool user_specific) :
|
|
|
|
path(path), user_specific(user_specific)
|
|
|
|
{
|
|
|
|
}
|
2012-03-26 22:16:02 +02:00
|
|
|
};
|
|
|
|
|
2015-09-26 09:06:13 +02:00
|
|
|
std::string getSubgamePathEnv()
|
|
|
|
{
|
2014-10-28 20:13:14 +01:00
|
|
|
char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
|
2015-09-26 09:06:13 +02:00
|
|
|
return subgame_path ? std::string(subgame_path) : "";
|
2014-09-06 19:21:46 +02:00
|
|
|
}
|
|
|
|
|
2012-03-11 13:54:23 +01:00
|
|
|
SubgameSpec findSubgame(const std::string &id)
|
|
|
|
{
|
2017-08-20 13:30:50 +02:00
|
|
|
if (id.empty())
|
2012-03-11 13:54:23 +01:00
|
|
|
return SubgameSpec();
|
2012-03-19 19:44:07 +01:00
|
|
|
std::string share = porting::path_share;
|
|
|
|
std::string user = porting::path_user;
|
2014-09-06 19:21:46 +02:00
|
|
|
|
2018-04-17 15:54:50 +02:00
|
|
|
// Get games install locations
|
2015-09-26 09:06:13 +02:00
|
|
|
Strfnd search_paths(getSubgamePathEnv());
|
2014-09-06 19:21:46 +02:00
|
|
|
|
2018-04-17 15:54:50 +02:00
|
|
|
// Get all possible paths fo game
|
|
|
|
std::vector<GameFindPath> find_paths;
|
2016-03-19 17:08:24 +01:00
|
|
|
while (!search_paths.at_end()) {
|
2015-09-26 09:06:13 +02:00
|
|
|
std::string path = search_paths.next(PATH_DELIM);
|
2017-08-20 13:30:50 +02:00
|
|
|
find_paths.emplace_back(path + DIR_DELIM + id, false);
|
|
|
|
find_paths.emplace_back(path + DIR_DELIM + id + "_game", false);
|
2014-10-28 20:13:14 +01:00
|
|
|
}
|
2018-04-17 15:54:50 +02:00
|
|
|
find_paths.emplace_back(
|
|
|
|
user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true);
|
2017-08-20 13:30:50 +02:00
|
|
|
find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id, true);
|
2018-04-17 15:54:50 +02:00
|
|
|
find_paths.emplace_back(
|
|
|
|
share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false);
|
2017-08-20 13:30:50 +02:00
|
|
|
find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id, false);
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2012-03-11 13:54:23 +01:00
|
|
|
// Find game directory
|
2012-03-26 22:16:02 +02:00
|
|
|
std::string game_path;
|
2012-03-11 13:54:23 +01:00
|
|
|
bool user_game = true; // Game is in user's directory
|
2017-08-20 13:30:50 +02:00
|
|
|
for (const GameFindPath &find_path : find_paths) {
|
|
|
|
const std::string &try_path = find_path.path;
|
|
|
|
if (fs::PathExists(try_path)) {
|
2012-03-26 22:16:02 +02:00
|
|
|
game_path = try_path;
|
2017-08-20 13:30:50 +02:00
|
|
|
user_game = find_path.user_specific;
|
2012-03-26 22:16:02 +02:00
|
|
|
break;
|
|
|
|
}
|
2012-03-11 13:54:23 +01:00
|
|
|
}
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2017-08-20 13:30:50 +02:00
|
|
|
if (game_path.empty())
|
2012-03-11 13:54:23 +01:00
|
|
|
return SubgameSpec();
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2012-12-08 18:10:54 +01:00
|
|
|
std::string gamemod_path = game_path + DIR_DELIM + "mods";
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2012-03-20 00:06:44 +01:00
|
|
|
// Find mod directories
|
|
|
|
std::set<std::string> mods_paths;
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!user_game)
|
2013-05-18 17:00:47 +02:00
|
|
|
mods_paths.insert(share + DIR_DELIM + "mods");
|
2018-04-17 15:54:50 +02:00
|
|
|
if (user != share || user_game)
|
2013-05-18 17:00:47 +02:00
|
|
|
mods_paths.insert(user + DIR_DELIM + "mods");
|
2018-04-17 15:54:50 +02:00
|
|
|
|
|
|
|
// Get meta
|
|
|
|
std::string conf_path = game_path + DIR_DELIM + "game.conf";
|
|
|
|
Settings conf;
|
|
|
|
conf.readConfigFile(conf_path.c_str());
|
|
|
|
|
|
|
|
std::string game_name;
|
|
|
|
if (conf.exists("name"))
|
|
|
|
game_name = conf.get("name");
|
|
|
|
else
|
2012-03-26 22:02:12 +02:00
|
|
|
game_name = id;
|
2018-04-17 15:54:50 +02:00
|
|
|
|
|
|
|
std::string game_author;
|
|
|
|
if (conf.exists("author"))
|
|
|
|
game_author = conf.get("author");
|
|
|
|
|
2013-02-15 20:13:53 +01:00
|
|
|
std::string menuicon_path;
|
|
|
|
#ifndef SERVER
|
2018-04-17 15:54:50 +02:00
|
|
|
menuicon_path = getImagePath(
|
|
|
|
game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
|
2013-02-15 20:13:53 +01:00
|
|
|
#endif
|
|
|
|
return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
|
2018-04-17 15:54:50 +02:00
|
|
|
menuicon_path, game_author);
|
2012-03-11 13:54:23 +01:00
|
|
|
}
|
|
|
|
|
2012-04-08 22:15:50 +02:00
|
|
|
SubgameSpec findWorldSubgame(const std::string &world_path)
|
|
|
|
{
|
|
|
|
std::string world_gameid = getWorldGameId(world_path, true);
|
|
|
|
// See if world contains an embedded game; if so, use it.
|
|
|
|
std::string world_gamepath = world_path + DIR_DELIM + "game";
|
2018-04-17 15:54:50 +02:00
|
|
|
if (fs::PathExists(world_gamepath)) {
|
2012-04-08 22:15:50 +02:00
|
|
|
SubgameSpec gamespec;
|
|
|
|
gamespec.id = world_gameid;
|
|
|
|
gamespec.path = world_gamepath;
|
2018-04-17 15:54:50 +02:00
|
|
|
gamespec.gamemods_path = world_gamepath + DIR_DELIM + "mods";
|
|
|
|
|
|
|
|
Settings conf;
|
|
|
|
std::string conf_path = world_gamepath + DIR_DELIM + "game.conf";
|
|
|
|
conf.readConfigFile(conf_path.c_str());
|
|
|
|
|
|
|
|
if (conf.exists("name"))
|
|
|
|
gamespec.name = conf.get("name");
|
|
|
|
else
|
|
|
|
gamespec.name = world_gameid;
|
|
|
|
|
2012-04-08 22:15:50 +02:00
|
|
|
return gamespec;
|
|
|
|
}
|
|
|
|
return findSubgame(world_gameid);
|
|
|
|
}
|
|
|
|
|
2012-03-11 13:54:23 +01:00
|
|
|
std::set<std::string> getAvailableGameIds()
|
|
|
|
{
|
|
|
|
std::set<std::string> gameids;
|
|
|
|
std::set<std::string> gamespaths;
|
2012-03-19 19:44:07 +01:00
|
|
|
gamespaths.insert(porting::path_share + DIR_DELIM + "games");
|
|
|
|
gamespaths.insert(porting::path_user + DIR_DELIM + "games");
|
2014-09-06 19:21:46 +02:00
|
|
|
|
2015-09-26 09:06:13 +02:00
|
|
|
Strfnd search_paths(getSubgamePathEnv());
|
2014-09-06 19:21:46 +02:00
|
|
|
|
2016-03-19 17:08:24 +01:00
|
|
|
while (!search_paths.at_end())
|
2015-09-26 09:06:13 +02:00
|
|
|
gamespaths.insert(search_paths.next(PATH_DELIM));
|
2014-09-06 19:21:46 +02:00
|
|
|
|
2017-08-20 13:30:50 +02:00
|
|
|
for (const std::string &gamespath : gamespaths) {
|
|
|
|
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(gamespath);
|
|
|
|
for (const fs::DirListNode &dln : dirlist) {
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!dln.dir)
|
2012-03-11 13:54:23 +01:00
|
|
|
continue;
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2013-03-21 17:48:21 +01:00
|
|
|
// If configuration file is not found or broken, ignore game
|
|
|
|
Settings conf;
|
2018-04-17 15:54:50 +02:00
|
|
|
std::string conf_path = gamespath + DIR_DELIM + dln.name +
|
|
|
|
DIR_DELIM + "game.conf";
|
|
|
|
if (!conf.readConfigFile(conf_path.c_str()))
|
2013-03-21 17:48:21 +01:00
|
|
|
continue;
|
2018-04-17 15:54:50 +02:00
|
|
|
|
2013-03-21 17:48:21 +01:00
|
|
|
// Add it to result
|
2012-03-26 22:16:02 +02:00
|
|
|
const char *ends[] = {"_game", NULL};
|
2017-08-20 13:30:50 +02:00
|
|
|
std::string shorter = removeStringEnd(dln.name, ends);
|
|
|
|
if (!shorter.empty())
|
2012-03-26 22:16:02 +02:00
|
|
|
gameids.insert(shorter);
|
|
|
|
else
|
2017-08-20 13:30:50 +02:00
|
|
|
gameids.insert(dln.name);
|
2012-03-11 13:54:23 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return gameids;
|
|
|
|
}
|
|
|
|
|
2012-03-12 23:06:37 +01:00
|
|
|
std::vector<SubgameSpec> getAvailableGames()
|
|
|
|
{
|
|
|
|
std::vector<SubgameSpec> specs;
|
|
|
|
std::set<std::string> gameids = getAvailableGameIds();
|
2017-08-20 13:30:50 +02:00
|
|
|
for (const auto &gameid : gameids)
|
|
|
|
specs.push_back(findSubgame(gameid));
|
2012-03-12 23:06:37 +01:00
|
|
|
return specs;
|
|
|
|
}
|
|
|
|
|
2012-03-25 19:29:56 +02:00
|
|
|
#define LEGACY_GAMEID "minetest"
|
|
|
|
|
|
|
|
bool getWorldExists(const std::string &world_path)
|
|
|
|
{
|
|
|
|
return (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt") ||
|
|
|
|
fs::PathExists(world_path + DIR_DELIM + "world.mt"));
|
|
|
|
}
|
2012-03-11 19:45:14 +01:00
|
|
|
|
|
|
|
std::string getWorldGameId(const std::string &world_path, bool can_be_legacy)
|
2012-03-11 13:54:23 +01:00
|
|
|
{
|
|
|
|
std::string conf_path = world_path + DIR_DELIM + "world.mt";
|
|
|
|
Settings conf;
|
|
|
|
bool succeeded = conf.readConfigFile(conf_path.c_str());
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!succeeded) {
|
|
|
|
if (can_be_legacy) {
|
2012-03-11 19:45:14 +01:00
|
|
|
// If map_meta.txt exists, it is probably an old minetest world
|
2018-04-17 15:54:50 +02:00
|
|
|
if (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt"))
|
2012-03-11 19:45:14 +01:00
|
|
|
return LEGACY_GAMEID;
|
|
|
|
}
|
2012-03-11 13:54:23 +01:00
|
|
|
return "";
|
2012-03-11 19:45:14 +01:00
|
|
|
}
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!conf.exists("gameid"))
|
2012-03-11 13:54:23 +01:00
|
|
|
return "";
|
2012-03-25 19:29:56 +02:00
|
|
|
// The "mesetint" gameid has been discarded
|
2018-04-17 15:54:50 +02:00
|
|
|
if (conf.get("gameid") == "mesetint")
|
2012-03-25 19:29:56 +02:00
|
|
|
return "minetest";
|
2012-03-11 13:54:23 +01:00
|
|
|
return conf.get("gameid");
|
|
|
|
}
|
|
|
|
|
2015-09-26 09:06:13 +02:00
|
|
|
std::string getWorldPathEnv()
|
|
|
|
{
|
|
|
|
char *world_path = getenv("MINETEST_WORLD_PATH");
|
|
|
|
return world_path ? std::string(world_path) : "";
|
|
|
|
}
|
|
|
|
|
2012-03-11 19:45:14 +01:00
|
|
|
std::vector<WorldSpec> getAvailableWorlds()
|
|
|
|
{
|
|
|
|
std::vector<WorldSpec> worlds;
|
|
|
|
std::set<std::string> worldspaths;
|
2015-09-26 09:06:13 +02:00
|
|
|
|
|
|
|
Strfnd search_paths(getWorldPathEnv());
|
|
|
|
|
2016-03-19 17:08:24 +01:00
|
|
|
while (!search_paths.at_end())
|
2015-09-26 09:06:13 +02:00
|
|
|
worldspaths.insert(search_paths.next(PATH_DELIM));
|
|
|
|
|
2012-03-19 19:44:07 +01:00
|
|
|
worldspaths.insert(porting::path_user + DIR_DELIM + "worlds");
|
2015-09-26 09:06:13 +02:00
|
|
|
infostream << "Searching worlds..." << std::endl;
|
2017-08-20 13:30:50 +02:00
|
|
|
for (const std::string &worldspath : worldspaths) {
|
2018-04-17 15:54:50 +02:00
|
|
|
infostream << " In " << worldspath << ": " << std::endl;
|
2017-08-20 13:30:50 +02:00
|
|
|
std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath);
|
|
|
|
for (const fs::DirListNode &dln : dirvector) {
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!dln.dir)
|
2012-03-11 19:45:14 +01:00
|
|
|
continue;
|
2017-08-20 13:30:50 +02:00
|
|
|
std::string fullpath = worldspath + DIR_DELIM + dln.name;
|
|
|
|
std::string name = dln.name;
|
2012-03-25 19:29:56 +02:00
|
|
|
// Just allow filling in the gameid always for now
|
|
|
|
bool can_be_legacy = true;
|
|
|
|
std::string gameid = getWorldGameId(fullpath, can_be_legacy);
|
2012-03-11 19:45:14 +01:00
|
|
|
WorldSpec spec(fullpath, name, gameid);
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!spec.isValid()) {
|
|
|
|
infostream << "(invalid: " << name << ") ";
|
2012-03-11 19:45:14 +01:00
|
|
|
} else {
|
2018-04-17 15:54:50 +02:00
|
|
|
infostream << name << " ";
|
2012-03-11 19:45:14 +01:00
|
|
|
worlds.push_back(spec);
|
|
|
|
}
|
|
|
|
}
|
2018-04-17 15:54:50 +02:00
|
|
|
infostream << std::endl;
|
2012-03-11 19:45:14 +01:00
|
|
|
}
|
|
|
|
// Check old world location
|
2018-04-17 15:54:50 +02:00
|
|
|
do {
|
2012-03-18 16:17:05 +01:00
|
|
|
std::string fullpath = porting::path_user + DIR_DELIM + "world";
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!fs::PathExists(fullpath))
|
2012-03-11 19:45:14 +01:00
|
|
|
break;
|
|
|
|
std::string name = "Old World";
|
|
|
|
std::string gameid = getWorldGameId(fullpath, true);
|
|
|
|
WorldSpec spec(fullpath, name, gameid);
|
2018-04-17 15:54:50 +02:00
|
|
|
infostream << "Old world found." << std::endl;
|
2012-03-11 19:45:14 +01:00
|
|
|
worlds.push_back(spec);
|
2018-04-17 15:54:50 +02:00
|
|
|
} while (false);
|
|
|
|
infostream << worlds.size() << " found." << std::endl;
|
2012-03-11 19:45:14 +01:00
|
|
|
return worlds;
|
|
|
|
}
|
|
|
|
|
2015-03-13 04:35:34 +01:00
|
|
|
bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamespec)
|
2012-03-12 23:06:37 +01:00
|
|
|
{
|
2015-03-13 04:35:34 +01:00
|
|
|
// Override defaults with those provided by the game.
|
|
|
|
// We clear and reload the defaults because the defaults
|
|
|
|
// might have been overridden by other subgame config
|
|
|
|
// files that were loaded before.
|
|
|
|
g_settings->clearDefaults();
|
|
|
|
set_default_settings(g_settings);
|
|
|
|
Settings game_defaults;
|
|
|
|
getGameMinetestConfig(gamespec.path, game_defaults);
|
|
|
|
override_default_settings(g_settings, &game_defaults);
|
|
|
|
|
2015-01-28 04:29:02 +01:00
|
|
|
infostream << "Initializing world at " << path << std::endl;
|
|
|
|
|
|
|
|
fs::CreateAllDirs(path);
|
|
|
|
|
2012-03-12 23:06:37 +01:00
|
|
|
// Create world.mt if does not already exist
|
2015-01-28 04:29:02 +01:00
|
|
|
std::string worldmt_path = path + DIR_DELIM "world.mt";
|
|
|
|
if (!fs::PathExists(worldmt_path)) {
|
2017-06-08 09:50:51 +02:00
|
|
|
Settings conf;
|
2015-01-28 04:29:02 +01:00
|
|
|
|
2017-06-08 09:50:51 +02:00
|
|
|
conf.set("gameid", gamespec.id);
|
|
|
|
conf.set("backend", "sqlite3");
|
|
|
|
conf.set("player_backend", "sqlite3");
|
|
|
|
conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
|
|
|
|
conf.setBool("enable_damage", g_settings->getBool("enable_damage"));
|
|
|
|
|
|
|
|
if (!conf.updateConfigFile(worldmt_path.c_str()))
|
|
|
|
return false;
|
2015-01-28 04:29:02 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Create map_meta.txt if does not already exist
|
2015-01-26 12:44:49 +01:00
|
|
|
std::string map_meta_path = path + DIR_DELIM + "map_meta.txt";
|
2018-04-17 15:54:50 +02:00
|
|
|
if (!fs::PathExists(map_meta_path)) {
|
|
|
|
verbosestream << "Creating map_meta.txt (" << map_meta_path << ")"
|
|
|
|
<< std::endl;
|
2015-01-26 12:44:49 +01:00
|
|
|
fs::CreateAllDirs(path);
|
|
|
|
std::ostringstream oss(std::ios_base::binary);
|
2015-01-28 04:29:02 +01:00
|
|
|
|
2015-01-26 12:44:49 +01:00
|
|
|
Settings conf;
|
|
|
|
MapgenParams params;
|
2015-01-28 04:29:02 +01:00
|
|
|
|
2016-06-25 00:15:56 +02:00
|
|
|
params.readParams(g_settings);
|
|
|
|
params.writeParams(&conf);
|
2015-01-26 12:44:49 +01:00
|
|
|
conf.writeLines(oss);
|
|
|
|
oss << "[end_of_params]\n";
|
|
|
|
|
|
|
|
fs::safeWriteToFile(map_meta_path, oss.str());
|
|
|
|
}
|
2012-03-12 23:06:37 +01:00
|
|
|
return true;
|
|
|
|
}
|