forked from Mirrorlandia_minetest/minetest
265 lines
6.6 KiB
C++
265 lines
6.6 KiB
C++
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <cstdarg>
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extern "C" {
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#include "lua.h"
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#include "lauxlib.h"
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}
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#include "cpp_api/s_base.h"
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#include "lua_api/l_object.h"
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#include "serverobject.h"
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ScriptApiBase::ScriptApiBase() :
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m_luastackmutex(),
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#ifdef LOCK_DEBUG
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m_locked(false),
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#endif
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m_luastack(0),
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m_server(0),
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m_environment(0)
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{
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}
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void ScriptApiBase::realityCheck()
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{
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int top = lua_gettop(m_luastack);
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if(top >= 30){
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dstream<<"Stack is over 30:"<<std::endl;
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stackDump(dstream);
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scriptError("Stack is over 30 (reality check)");
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}
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}
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void ScriptApiBase::scriptError(const char *fmt, ...)
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{
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va_list argp;
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va_start(argp, fmt);
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char buf[10000];
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vsnprintf(buf, 10000, fmt, argp);
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va_end(argp);
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//errorstream<<"SCRIPT ERROR: "<<buf;
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throw LuaError(m_luastack, buf);
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}
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void ScriptApiBase::stackDump(std::ostream &o)
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{
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int i;
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int top = lua_gettop(m_luastack);
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for (i = 1; i <= top; i++) { /* repeat for each level */
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int t = lua_type(m_luastack, i);
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switch (t) {
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case LUA_TSTRING: /* strings */
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o<<"\""<<lua_tostring(m_luastack, i)<<"\"";
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break;
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case LUA_TBOOLEAN: /* booleans */
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o<<(lua_toboolean(m_luastack, i) ? "true" : "false");
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break;
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case LUA_TNUMBER: /* numbers */ {
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char buf[10];
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snprintf(buf, 10, "%g", lua_tonumber(m_luastack, i));
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o<<buf;
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break; }
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default: /* other values */
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o<<lua_typename(m_luastack, t);
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break;
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}
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o<<" ";
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}
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o<<std::endl;
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}
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// Push the list of callbacks (a lua table).
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// Then push nargs arguments.
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// Then call this function, which
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// - runs the callbacks
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// - removes the table and arguments from the lua stack
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// - pushes the return value, computed depending on mode
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void ScriptApiBase::runCallbacks(int nargs,RunCallbacksMode mode)
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{
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lua_State *L = getStack();
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// Insert the return value into the lua stack, below the table
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assert(lua_gettop(L) >= nargs + 1);
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lua_pushnil(L);
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lua_insert(L, -(nargs + 1) - 1);
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// Stack now looks like this:
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// ... <return value = nil> <table> <arg#1> <arg#2> ... <arg#n>
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int rv = lua_gettop(L) - nargs - 1;
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int table = rv + 1;
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int arg = table + 1;
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luaL_checktype(L, table, LUA_TTABLE);
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// Foreach
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lua_pushnil(L);
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bool first_loop = true;
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TFUNCTION);
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// Call function
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for(int i = 0; i < nargs; i++)
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lua_pushvalue(L, arg+i);
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if(lua_pcall(L, nargs, 1, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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// Move return value to designated space in stack
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// Or pop it
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if(first_loop){
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// Result of first callback is always moved
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lua_replace(L, rv);
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first_loop = false;
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} else {
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// Otherwise, what happens depends on the mode
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if(mode == RUN_CALLBACKS_MODE_FIRST)
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lua_pop(L, 1);
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else if(mode == RUN_CALLBACKS_MODE_LAST)
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lua_replace(L, rv);
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else if(mode == RUN_CALLBACKS_MODE_AND ||
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mode == RUN_CALLBACKS_MODE_AND_SC){
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if((bool)lua_toboolean(L, rv) == true &&
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(bool)lua_toboolean(L, -1) == false)
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lua_replace(L, rv);
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else
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lua_pop(L, 1);
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}
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else if(mode == RUN_CALLBACKS_MODE_OR ||
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mode == RUN_CALLBACKS_MODE_OR_SC){
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if((bool)lua_toboolean(L, rv) == false &&
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(bool)lua_toboolean(L, -1) == true)
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lua_replace(L, rv);
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else
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lua_pop(L, 1);
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}
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else
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assert(0);
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}
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// Handle short circuit modes
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if(mode == RUN_CALLBACKS_MODE_AND_SC &&
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(bool)lua_toboolean(L, rv) == false)
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break;
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else if(mode == RUN_CALLBACKS_MODE_OR_SC &&
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(bool)lua_toboolean(L, rv) == true)
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break;
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// value removed, keep key for next iteration
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}
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// Remove stuff from stack, leaving only the return value
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lua_settop(L, rv);
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// Fix return value in case no callbacks were called
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if(first_loop){
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if(mode == RUN_CALLBACKS_MODE_AND ||
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mode == RUN_CALLBACKS_MODE_AND_SC){
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lua_pop(L, 1);
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lua_pushboolean(L, true);
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}
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else if(mode == RUN_CALLBACKS_MODE_OR ||
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mode == RUN_CALLBACKS_MODE_OR_SC){
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lua_pop(L, 1);
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lua_pushboolean(L, false);
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}
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}
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}
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void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
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{
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SCRIPTAPI_PRECHECKHEADER
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//infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
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// Create object on stack
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ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
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int object = lua_gettop(L);
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// Get minetest.object_refs table
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "object_refs");
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luaL_checktype(L, -1, LUA_TTABLE);
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int objectstable = lua_gettop(L);
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// object_refs[id] = object
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lua_pushnumber(L, cobj->getId()); // Push id
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lua_pushvalue(L, object); // Copy object to top of stack
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lua_settable(L, objectstable);
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}
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void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
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{
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SCRIPTAPI_PRECHECKHEADER
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//infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
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// Get minetest.object_refs table
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "object_refs");
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luaL_checktype(L, -1, LUA_TTABLE);
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int objectstable = lua_gettop(L);
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// Get object_refs[id]
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lua_pushnumber(L, cobj->getId()); // Push id
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lua_gettable(L, objectstable);
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// Set object reference to NULL
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ObjectRef::set_null(L);
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lua_pop(L, 1); // pop object
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// Set object_refs[id] = nil
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lua_pushnumber(L, cobj->getId()); // Push id
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lua_pushnil(L);
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lua_settable(L, objectstable);
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}
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// Creates a new anonymous reference if cobj=NULL or id=0
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void ScriptApiBase::objectrefGetOrCreate(
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ServerActiveObject *cobj)
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{
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lua_State *L = getStack();
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if(cobj == NULL || cobj->getId() == 0){
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ObjectRef::create(L, cobj);
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} else {
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objectrefGet(cobj->getId());
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}
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}
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void ScriptApiBase::objectrefGet(u16 id)
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{
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lua_State *L = getStack();
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// Get minetest.object_refs[i]
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "object_refs");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnumber(L, id);
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lua_gettable(L, -2);
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lua_remove(L, -2); // object_refs
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lua_remove(L, -2); // minetest
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}
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